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feeexes
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Tsar-Salat committed Oct 19, 2023
1 parent bc20ad5 commit f1722f0
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Showing 6 changed files with 5 additions and 15 deletions.
2 changes: 1 addition & 1 deletion beestation.dme
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Expand Up @@ -2152,7 +2152,6 @@
#include "code\modules\atmospherics\machinery\portable\scrubber.dm"
#include "code\modules\awaymissions\away_props.dm"
#include "code\modules\awaymissions\bluespaceartillery.dm"
#include "code\modules\awaymissions\capture_the_flag.dm"
#include "code\modules\awaymissions\corpse.dm"
#include "code\modules\awaymissions\exile.dm"
#include "code\modules\awaymissions\gateway.dm"
Expand Down Expand Up @@ -2195,6 +2194,7 @@
#include "code\modules\buildmode\submodes\throwing.dm"
#include "code\modules\buildmode\submodes\variable_edit.dm"
#include "code\modules\capture_the_flag\_defines.dm"
#include "code\modules\capture_the_flag\ctf_game.dm"
#include "code\modules\capture_the_flag\ctf_panel.dm"
#include "code\modules\cargo\bounty.dm"
#include "code\modules\cargo\bounty_console.dm"
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6 changes: 3 additions & 3 deletions code/__DEFINES/admin.dm
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Expand Up @@ -80,13 +80,13 @@ GLOBAL_VAR_INIT(ghost_role_flags, (~0))
//ie fugitives, space dragon, etc. also includes dynamic midrounds as it's the same deal
#define GHOSTROLE_MIDROUND_EVENT (1<<0)
//ie ashwalkers, free golems, beach bums
#define GHOSTROLE_SPAWNER (1<<1)
#define GHOSTROLE_SPAWNER (1<<1)
//ie mind monkeys, sentience potion
#define GHOSTROLE_STATION_SENTIENCE (1<<2)
//ie pais, posibrains
#define GHOSTROLE_SILICONS (1<<3)
#define GHOSTROLE_SILICONS (1<<3)
//ie mafia, ctf
#define GHOSTROLE_MINIGAME (1<<4)
#define GHOSTROLE_MINIGAME (1<<4)

// Job deadmin flags
#define DEADMIN_POSITION_HEAD (1<<0)
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File renamed without changes.
2 changes: 1 addition & 1 deletion code/modules/mob/dead/observer/observer.dm
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Expand Up @@ -942,7 +942,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(!client)
return
if(!isobserver(src))
to_chat(usr, span_warning("You must be a ghost to play minigames!"))
to_chat(usr, "<span class='warning'>You must be a ghost to play minigames!</span>")
return
if(!minigames_menu)
minigames_menu = new(src)
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Binary file modified icons/mob/screen_ghost.dmi
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10 changes: 0 additions & 10 deletions tgui/packages/tgui/interfaces/MinigamesMenu.js
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Expand Up @@ -22,16 +22,6 @@ export const MinigamesMenu = (props, context) => {
onClick={() => act('ctf')}
/>
</Stack.Item>
<Stack.Item grow>
<Button
content="Mafia"
fluid={1}
fontSize={3}
textAlign="center"
lineHeight="3"
onClick={() => act('mafia')}
/>
</Stack.Item>
</Stack>
</Section>
</Window.Content>
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