Fixes Bandoliers not Holding Shotgun Ammo (sorry) #10422
Merged
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About The Pull Request
Accidental double ComponentInitialize(), I was too hasty with my copy and pasting and failed to update a typepath. Regular bandoliers now hold shotguns shells again, and the western bandolier retains holding (slightly more) .38 special ammo as well.
Also is there a reason the
can_hold
list in theComponentInitialize()
procs are static? I added another static list to the western bandolierWhy It's Good For The Game
Fixes my fuckup, stuff working properly is good.
Testing Photographs and Procedure
Screenshots&Videos
Bandolier.mp4
Changelog
🆑 Impish_Delights
fix: Regular bandoliers hold shotgun ammo again. Whoops.
/:cl: