Optimize PDA painter init, improve init tracking #10438
Merged
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About The Pull Request
Optimized PDA painter init (re-implementing part of the reverted #9481). The
colorlist
does literally nothing, it's not used anywhere. lol.Saves around 65ms and removes dead code.
Improves the atom init tracking by making columns no longer aggregate sums. This allows further data to be extrapolated such as mean-time-per-init and init counts. Adds a little warning since the profiles are now ~20mb
Why It's Good For The Game
Improve init times.
Testing Photographs and Procedure
Screenshots&Videos
Changelog
🆑
code: Optimized PDA painter init, saving 65ms.
/:cl: