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Lets nukies buy the Chameleon kit #11348

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Ivniinvi
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About The Pull Request

See title

Why It's Good For The Game

War mode isnt the only nukies gameplay, stealthies exist and are fun too

Testing Photographs and Procedure

Screenshots&Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
tweak: Nukies can buy the Chameleon Kit now
/:cl:

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@EvilDragonfiend EvilDragonfiend left a comment

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honestly why not

@MarkusLarsson421
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It should be a balance change and not a tweak.

@Rukofamicom Rukofamicom added 🔑 Close Key (1/3) Indicates that someone has requested this PR to be keyed and removed 🔑 Close Key (1/3) Indicates that someone has requested this PR to be keyed labels Aug 24, 2024
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Rukofamicom commented Aug 24, 2024

stealthies exist and are fun too

I have a favorite lone-op loadout: It's taking CQC, an emag and some C4.
The first thing I do when I get on station is try to be as sneaky as possible and ditch the red suit for a greytider outfit and stash the bulldog somewhere in maints along with the suit. I then try to be as sneaky as possible to acquire the nuke, bomb the station and crew never has any idea who or what hit them until they only have 90 seconds to react.

Sound's like great fun for the crew right? It isn't. That's why the last part isn't true. I actually close out by seting the nuke for ten minutes and then go as loud as possible while keeping the disk on myself and throwing an active pinpointer outside the vault. Crew has to chase and fight me to get the disk back and the nuke timer lasts long enough to make it an actually engaging challenge.

I fully understand why nukies intentionally do not have chameleon enabled and it is a bad idea to make this strategy any easier than it currently is - if it isn't coupled with a strong desire to make the game more fun for the crew, it is just unfair and extremely unfun outright due to the nature of successful stealth operatives nearly always ending the round before anyone could even react or know they are there.

This is not a good idea. 🔑

@Rukofamicom Rukofamicom added the 🔑 Close Key (1/3) Indicates that someone has requested this PR to be keyed label Aug 24, 2024
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Rukofamicom commented Aug 24, 2024

I will say that if the minimum nuke timer was increased significantly I'd be okay with this. If crew actually had time to react to and do something about successful stealth ops, I'd be a lot more okay with enabling them. Successful stealth becomes a significant upper hand and puts crew on a serious timer instead of a nearly guaranteed win with no actual antag interactions.

This feels like an out of scope request for this PR and something to be discussed separately though (and probably good for the game in general since fully stealthy ops are not really fun regardless of chameleon)

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Ruko essay comment received, not gonna even bother reading it

@Ivniinvi Ivniinvi closed this Aug 24, 2024
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4 participants