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Despaces the Prison on Fland #11472

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merged 5 commits into from
Sep 12, 2024

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HowToLoLu
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@HowToLoLu HowToLoLu commented Sep 11, 2024

About The Pull Request

Fixes a hole in fland introduced by #11364

Also adds a new linter check that checks for space underneath windows and doors.

Why It's Good For The Game

Space, the final frontier. I don't think anyone can breathe it though. so I think it might be safer to seal it off.

Testing Photographs and Procedure

Screenshots&Videos

image

Changelog

🆑
code: Introduces a new mapping linter check for windows and doors on space
fix: [FlandStation] The prison is no longer exposed to space roundstart.
/:cl:

@github-actions github-actions bot added the Mapping DMM Change label Sep 11, 2024
@HowToLoLu HowToLoLu changed the title despaces prison on fland Despaces the Prison on Fland Sep 11, 2024
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@PowerfulBacon PowerfulBacon left a comment

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Could you add a test in tools\maplint\lints

It needs to read

/turf/open/space:
  banned_neighbors:
  - /obj/machinery/door
  - /obj/effect/spawner/structure/window

and then we can expand on it in the future.
You can put an = before the typepath if you don't want to match subtypes

@MarkusLarsson421
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Wouldn't banning space next to windows cause a ton of issues?

@HowToLoLu
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Wouldn't banning space next to windows cause a ton of issues?

It wasn't for banning windows next to space, it was banning window tiles and doors on space.

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@spockye spockye left a comment

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approved map-wise

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@PowerfulBacon PowerfulBacon left a comment

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Good catches

@PowerfulBacon PowerfulBacon added this pull request to the merge queue Sep 12, 2024
Merged via the queue into BeeStation:master with commit 71c4a58 Sep 12, 2024
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4 participants