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[MDB IGNORE] [RECOUP] [PORT] Removes Auxmos in favour of LINDA #11813
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Beat of luck with this it took me months to get to where it was and there's probably a few months' work in there remaining. Hope you can find what's wrong with pipenets |
To do: Test Toxins Make atmos machinery actually work. Such as pipes and valves and filters. |
I see you are coping wtih this properly |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Btw I don't think smart pipes were meant to be ported, you'd probably have to ask bacon |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
To do: Acquire beestation artstyle of canister shielding and canister cell hatch |
All further development switched to byond 515.1646 |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Meta Round ID 51279
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About The Pull Request
Number of "What is LINDA" questions post PR publication: 37
This PR is a recoup of #11165 , due to @JixS4v no longer having time, i've taken upon myself to finish jesus's work.
This should update our atmospherics systems to modern TG. If all goes well, that is
Revets: #11274
Ported TG station PRs:
Warning: There are a lot of PRs.
share()
canonical. Saves cpu time, makes the simulation proper tgstation/tgstation#63785init_gaslist_cache
to match current code standards tgstation/tgstation#65431change_area
proc to be more accurate tgstation/tgstation#65758Ports the following Monkestation PRs:
My own edits:
Why It's Good For The Game
Replacing Auxmos with LINDA would finally remove a major coding debt we've had in the codebase. Also would finally allow us to update to byond 515 and beyond.
Testing Photographs and Procedure
Screenshots&Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑 JixS4v, XeonMations, HowToLu, Aramix, 00-Steven, 13spacemen, Aerden, afonamos2, AlinaStarkova, Arkatos1, Ben10Omintrix, BurgerLUA, Comxy, Deadgebert, EliteCreature, EnterTheJake, FlufflesTheDog, Ghilker, GoblinBackwards, GoldenAlpharex, GuillaumePrata, Higgin, JohnFulpWillard, Kylerace, LemonInTheDark, MTandi, MacBlaze1, Mothblocks, OrionTheFox, Pickle-Coding, Putnam3145, RandomGamer123, Sadboysuss, Sealed101, ShizCalev, SuperNovaa41, SyncIt21, Tastyfish, TemporalOroboros, TheBoondock, thegrb93, Timberpoes, TiviPlus, Tlaltecuhtli, TwistedCicrularConvexLens, ZephyrTFA, blessedmulligan, chestlet, esainane, haukeschuemann, jlsnow301, kriskog, lessthnthree, mc-oofert, mogeoko, nicbn, nikothedude, ninjanomnom, norill, skylord-a52, timothymtorres, tralezab, vincentiusvin, zxaber, Absolucy
remove: Removed a deprecated atmospherics system from the game: Auxmos.
add: Added a new atmospheric system to the game: LINDA.
refactor: The majority of atmospherics related systems have been changed. Please report any bugs to the github!
add: Added new functionality to atmospheric pipes.
refactor: Refactored breathing code.
/:cl: