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Big bitfield, trait, and vv sorting pr #12147

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20 changes: 10 additions & 10 deletions code/__DEFINES/mobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -61,16 +61,16 @@
#define BLOODCRAWL_EAT 2

//Mob bio-types
#define MOB_ORGANIC "organic"
#define MOB_INORGANIC "inorganic"
#define MOB_ROBOTIC "robotic"
#define MOB_UNDEAD "undead"
#define MOB_HUMANOID "humanoid"
#define MOB_BUG "bug"
#define MOB_BEAST "beast"
#define MOB_EPIC "epic" //megafauna
#define MOB_REPTILE "reptile"
#define MOB_SPIRIT "spirit"
#define MOB_ORGANIC (1 << 0)
#define MOB_INORGANIC (1 << 1)
#define MOB_ROBOTIC (1<<2)
#define MOB_UNDEAD (1<<3)
#define MOB_HUMANOID (1<<4)
#define MOB_BUG (1<<5)
#define MOB_BEAST (1<<6)
#define MOB_EPIC (1<<7) //megafauna
#define MOB_REPTILE (1<<8)
#define MOB_SPIRIT (1<<9)

//Organ defines for carbon mobs
#define ORGAN_ORGANIC 1
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