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adds /atom/proc/get_mob_owner() + blocks a delayed possession of item that's possessed by a player already #9128
adds /atom/proc/get_mob_owner() + blocks a delayed possession of item that's possessed by a player already #9128
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this seems like a rather snowflake check for something used twice vs a proc used hundreds of places. just add this check to places setting offered = true instead.
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I wanted a cleaner way, but I couldn't find anything better than adding this snowflake because of how offer code works.
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Put in nactive hand should simply put the item in your active hand and not do any of this. Add the logic to offering instead.
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I really want to do a fancier way, but offer code isn't really compatible well with this.
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Needs to be done a better way that is more modularised and contained