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Newfood atomization: Meats #9951
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Sorry if I seem slow on this. This PR and the dough conversion pr do some of the same things, so I'll fix the merge conflicts after that one is merged |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
bump |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Fails checks |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Fixes for psyphoza meat are in |
About The Pull Request
Splits the meat file into three and converts them to newfood. (Meatslab, Meatdish, & Monkeycube)
Relocates Meatbuns to meat category as opposed to bread
Makes a few minor repaths (fish mostly)
Adds protein values to all applicable food
EDIT: Fixes psyphoza meat
Why It's Good For The Game
newfood atomization
I only made a few minor repaths for a few extraneous foods, I think they are rather reasonable. They really shouldnt be noticeable to players, probably more likely the foods will do what players thought was always their behavior.
Protein values follow standard implementation as the previous prs.
Testing Photographs and Procedure
Screenshots&Videos
Changelog
🆑 rkz
add: converted meat, monkeycubes to newfood
tweak: moved meatbun from Bread recipes to Meat recipes
add: Adjusted meatdish & meatslab values to account for protein reagent
tweak: converted a few extraneous meats to follow proper subtyping. Dolphin meat is now a meatslab instead of snowflake. Carp meat is now a subtype of fishmeat, rather than regular fishmeat being a subtype of carp meat
fix: fixes psyphoza meat using the wrong typepath and stats
/:cl: