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Automatic changelog compile [ci skip]
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ss13-beebot committed Sep 6, 2024
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11 changes: 11 additions & 0 deletions html/changelog.html
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<div class="commit sansserif">

<h2 class="date">06 September 2024</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Possibly fixes some weird Sabre behavior.</li>
<li class="bugfix">Also makes one single gun check of the plasma caster slightly safer.</li>
<li class="bugfix">Fixes a weird edge case with docking behavior.</li>
<li class="bugfix">Fixes remove_ship() assuming all remove_ship() calls were FTL based.</li>
<li class="bugfix">Overmap objects when deleting have remove_ship() called for them (this should mostly only affect z carriers which drop their z or pass it to another ship).</li>
<li class="bugfix">Overmap objects that are deleted now drop their current_system var.</li>
</ul>

<h2 class="date">24 August 2024</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
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10 changes: 10 additions & 0 deletions html/changelogs/.all_changelog.yml
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Expand Up @@ -2136,3 +2136,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: turf changes
- balance: added random ore spawns
- bugfix: pre-beebase objects and turfs
2024-09-06:
DeltaFire15:
- bugfix: Possibly fixes some weird Sabre behavior.
- bugfix: Also makes one single gun check of the plasma caster slightly safer.
- bugfix: Fixes a weird edge case with docking behavior.
- bugfix: Fixes remove_ship() assuming all remove_ship() calls were FTL based.
- bugfix: Overmap objects when deleting have remove_ship() called for them (this
should mostly only affect z carriers which drop their z or pass it to another
ship).
- bugfix: Overmap objects that are deleted now drop their current_system var.
11 changes: 0 additions & 11 deletions html/changelogs/AutoChangeLog-pr-2666.yml

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