Skip to content

Commit

Permalink
Merge remote-tracking branch 'origin/master'
Browse files Browse the repository at this point in the history
  • Loading branch information
SerynEngi committed Sep 26, 2023
2 parents e05ec9c + e486a25 commit 506f3f7
Show file tree
Hide file tree
Showing 22 changed files with 246 additions and 51 deletions.
11 changes: 6 additions & 5 deletions _maps/map_files/Gladius/Gladius1.dmm

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

18 changes: 16 additions & 2 deletions _maps/map_files/Gladius/Gladius2.dmm

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

13 changes: 11 additions & 2 deletions _maps/map_files/Hammerhead/Hammerhead.dmm

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

31 changes: 25 additions & 6 deletions _maps/map_files/Snake/snake_lower.dmm

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 8 additions & 1 deletion _maps/map_files/Tycoon/Tycoon2.dmm

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

1 change: 1 addition & 0 deletions code/datums/martial/_martial.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
var/reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction?
var/block_chance = 0 //Chance to block melee attacks using items while on throw mode.
var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not
var/armlockstate = 0 //used in jujitsu grab after hand armlock move
var/help_verb
var/no_guns = FALSE
var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts
Expand Down
2 changes: 1 addition & 1 deletion code/game/mecha/equipment/weapons/weapons.dm
Original file line number Diff line number Diff line change
Expand Up @@ -293,7 +293,7 @@
name = "\improper LBX AC 10 \"Scattershot\""
desc = "A weapon for combat exosuits. Shoots a spread of pellets."
icon_state = "mecha_scatter"
equip_cooldown = 20
equip_cooldown = 15 //NSV13 - decreased cool down to 15 from 20
projectile = /obj/item/projectile/bullet/scattershot
projectiles = 40
projectile_energy_cost = 25
Expand Down
47 changes: 27 additions & 20 deletions html/changelog.html
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,33 @@
-->
<div class="commit sansserif">

<h2 class="date">21 September 2023</h2>
<h3 class="author">BlueHNT updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new Ju Jitsu move</li>
<li class="tweak">Tweaked Ju Jitsu</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Overmap objects with players should be a bit less likely to get stuck in nullspace.</li>
</ul>
<h3 class="author">Ikalpo updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed VLS eating torps that get unloaded</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes snake atmospherics having wrong injector and vent types in fuel mix chamber</li>
<li class="bugfix">Fixes snake atmospherics having wrong vent type in air chamber</li>
<li class="bugfix">Fixes snake atmospherics's nucleium chamber missing sensor, canister, vent, and injector</li>
</ul>
<h3 class="author">someone543 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">FLARE added to Tycoon</li>
<li class="rscadd">Added lift button to Gladius mining hanger</li>
<li class="bugfix">fixed Gladius cell lockers not being genpop lockers</li>
</ul>

<h2 class="date">01 September 2023</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
Expand Down Expand Up @@ -244,26 +271,6 @@ <h3 class="author">covertcorvid updated:</h3>
<li class="rscdel">Removed arrivals shuttles</li>
<li class="tweak">Late joiners will now spawn near the cryostasis pods</li>
</ul>

<h2 class="date">21 July 2023</h2>
<h3 class="author">BlueHNT updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wt550m9 rubber mag sprite</li>
</ul>

<h2 class="date">20 July 2023</h2>
<h3 class="author">SerynEngi updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Added power connection to remaining Aetherwhisp FTL plyons</li>
<li class="bugfix">Connected nucleum Z-level adapter to FTL gas network on the Aetherwhisp</li>
<li class="bugfix">Connected the stormdrive output to the nucleum gas network on the Aetherwhisp</li>
</ul>

<h2 class="date">19 July 2023</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Showers can now also affect the last 18 contamination on targets.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
Expand Down
19 changes: 19 additions & 0 deletions html/changelogs/.all_changelog.yml
Original file line number Diff line number Diff line change
Expand Up @@ -1698,3 +1698,22 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
plutonium sludge.
someone543:
- tweak: Ecto Sniffer has a cooldown for radio messages, and can now send visible_messages
2023-09-21:
BlueHNT:
- rscadd: Added new Ju Jitsu move
- tweak: Tweaked Ju Jitsu
DeltaFire15:
- bugfix: Overmap objects with players should be a bit less likely to get stuck
in nullspace.
Ikalpo:
- bugfix: fixed VLS eating torps that get unloaded
bruhlookatthisdood:
- bugfix: Fixes snake atmospherics having wrong injector and vent types in fuel
mix chamber
- bugfix: Fixes snake atmospherics having wrong vent type in air chamber
- bugfix: Fixes snake atmospherics's nucleium chamber missing sensor, canister,
vent, and injector
someone543:
- rscadd: FLARE added to Tycoon
- rscadd: Added lift button to Gladius mining hanger
- bugfix: fixed Gladius cell lockers not being genpop lockers
4 changes: 4 additions & 0 deletions nsv13.dme
Original file line number Diff line number Diff line change
Expand Up @@ -3660,6 +3660,7 @@
#include "interface\interface.dm"
#include "interface\stylesheet.dm"
#include "interface\skin.dmf"
#include "nsv13\code\__DEFINES\atmospherics.dm"
#include "nsv13\code\__DEFINES\components.dm"
#include "nsv13\code\__DEFINES\fleets.dm"
#include "nsv13\code\__DEFINES\ftl.dm"
Expand Down Expand Up @@ -3788,6 +3789,7 @@
#include "nsv13\code\game\machinery\plasma_loader.dm"
#include "nsv13\code\game\machinery\refillable_chem_dispenser.dm"
#include "nsv13\code\game\machinery\computer\_ship.dm"
#include "nsv13\code\game\machinery\computer\atmos_control.dm"
#include "nsv13\code\game\machinery\computer\boarding_pin.dm"
#include "nsv13\code\game\machinery\computer\helm.dm"
#include "nsv13\code\game\machinery\computer\munitions.dm"
Expand Down Expand Up @@ -3840,8 +3842,10 @@
#include "nsv13\code\modules\antagonists\boarders\boarders.dm"
#include "nsv13\code\modules\antagonists\boarders\pirate_boarders.dm"
#include "nsv13\code\modules\atmospherics\gasmixtures\reactions.dm"
#include "nsv13\code\modules\atmospherics\machinery\components\unary_devices\outlet_injector.dm"
#include "nsv13\code\modules\atmospherics\machinery\components\binary_devices\constrictor.dm"
#include "nsv13\code\modules\atmospherics\machinery\components\unary_devices\tank.dm"
#include "nsv13\code\modules\atmospherics\machinery\components\unary_devices\vent_pump.dm"
#include "nsv13\code\modules\cargo\mission_rewards.dm"
#include "nsv13\code\modules\cargo\objective_cargo.dm"
#include "nsv13\code\modules\cargo\packs.dm"
Expand Down
3 changes: 3 additions & 0 deletions nsv13/code/__DEFINES/atmospherics.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
#define ATMOS_GAS_MONITOR_INPUT_NUCLEIUM "nucleium_in"
#define ATMOS_GAS_MONITOR_OUTPUT_NUCLEIUM "nucleium_out"
#define ATMOS_GAS_MONITOR_SENSOR_NUCLEIUM "nucleium_sensor"
3 changes: 3 additions & 0 deletions nsv13/code/__DEFINES/overmap.dm
Original file line number Diff line number Diff line change
Expand Up @@ -102,6 +102,9 @@ GLOBAL_LIST_INIT(overmap_impact_sounds, list('nsv13/sound/effects/ship/freespace
#define INTERIOR_DELETING 3
#define INTERIOR_DELETED 4

//Overmap flags
#define OVERMAP_FLAG_ZLEVEL_CARRIER (1<<0) //! This overmap is meant to carry a z with it, prompting restoration in certain cases.

//Ship mass
#define MASS_TINY 1 //1 Player - Fighters
#define MASS_SMALL 2 //2-5 Players - FoB/Mining Ship
Expand Down
Loading

0 comments on commit 506f3f7

Please sign in to comment.