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Automatic changelog compile [ci skip]
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ss13-beebot committed Aug 16, 2024
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Expand Up @@ -107,60 +107,6 @@ <h3 class="author">SerynEngi updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Decreased armor pool of the Atlas</li>
</ul>

<h2 class="date">14 June 2024</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed the Gladius hangar airlocks being too small and not working</li>
<li class="bugfix">Fixed Gladius reactor room getting breached super easily</li>
<li class="tweak">made the Gladius AGCNR area, AGCNR control area, and armor pump area into separate rooms.</li>
<li class="rscadd">Added the ability to build pool ladders with rods</li>
<li class="bugfix">Fixed pool ladders being dislodged by the Stormdrive (and players)</li>
</ul>
<h3 class="author">Bokkiewokkie, DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Robotic legs can now be modified to a digitigrade version in the augment manipulator. Rejoice, full-metal lizards.</li>
<li class="imageadd">Robot Digitigrade leg sprites.</li>
<li class="tweak">The CE, Engineering, and Atmos hardsuit once again do not squish digilegs (we had the sprites still around)</li>
<li class="code_imp">Some mild hooking into icon code to bypass our own crimes.</li>
<li class="bugfix">Coincidentally, IPC limbs no longer commit crimes against icons after being thrown in the augment manipulator.</li>
<li class="tweak">The prosthetic limb quirk now respects digitigrade bodytypes.</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The AI tracking window no longer breaks if anybody on the camera network is naked.</li>
<li class="bugfix">As AI, tracking somebody with the crew monitor should be less likely to brick.</li>
</ul>
<h3 class="author">IndusRobot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed shells are not appropriately handling the presence of powder bags</li>
<li class="bugfix">fix borgs duplicating ammunition in deck turret and PDC</li>
</ul>
<h3 class="author">SerynEngi updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">MAA hardsuit now in MAA office on Atlas.</li>
<li class="rscadd">Service lathe now present on Atlas</li>
<li class="bugfix">Fixed gauss cannon power for Atlas and Eclipse</li>
<li class="bugfix">Atlas brig now has atmospherics.</li>
<li class="bugfix">Atlas security is no longer entirely brig</li>
<li class="tweak">Scrubber/vent placement on Atlas</li>
</ul>
<h3 class="author">benbot16 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Air-to-air repair/refuel modules now have a maximum range.</li>
<li class="tweak">Adjusts repair/fuel transfer times for air-to-air modules</li>
<li class="bugfix">Air-to-air repair/refuel modules now function properly.</li>
<li class="bugfix">Fixes a virtual-z issue with dropships</li>
</ul>
<h3 class="author">covertcorvid updated:</h3>
<ul class="changes bgimages16">
<li class="server">Upped the compiler version and max client version to 515.1607</li>
</ul>
<h3 class="author">someone543 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added some nsv clothes to the torp shop</li>
<li class="spellcheck">fixed a typo in peacekeer vest</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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