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Automatic changelog compile [ci skip]
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ss13-beebot committed May 3, 2024
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18 changes: 18 additions & 0 deletions html/changelog.html
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<div class="commit sansserif">

<h2 class="date">03 May 2024</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed fighters not hearing overmap messages from their mothership.</li>
<li class="spellcheck">Made it clear the Syndicate Crew antag preference is for PVP</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">The BSA now goes kaboom when relayed instead of being essentially a ghost NAC shell.</li>
<li class="bugfix">The Eclipse no longer spawns a borg module that should never exist outside of mobs.</li>
<li class="bugfix">DNA no longer has some super weird code for flavor text, instead copying the one of the source mob.</li>
<li class="tweak">You can no longer stack interactions on walls. This is to prevent a runtime from actions that modify the type of them (deconstruction mainly).</li>
<li class="bugfix">Paper no longer runtimes if you do not have a pen in hand (???).</li>
<li class="bugfix">Traders no longer do some cursed things to create their trade items, instead using the all-powerful initial().</li>
<li class="bugfix">The stormdrive no longer runtimes if it has zero gas in it.</li>
<li class="bugfix">Some squad assignment stuff shouldn't try to use a list as datum anymore.</li>
</ul>

<h2 class="date">21 April 2024</h2>
<h3 class="author">Bokkiewokkie updated:</h3>
<ul class="changes bgimages16">
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18 changes: 18 additions & 0 deletions html/changelogs/.all_changelog.yml
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2024-04-21:
Bokkiewokkie:
- bugfix: Updated the webmap link
2024-05-03:
Bokkiewokkie:
- bugfix: Fixed fighters not hearing overmap messages from their mothership.
- spellcheck: Made it clear the Syndicate Crew antag preference is for PVP
DeltaFire15:
- balance: The BSA now goes kaboom when relayed instead of being essentially a ghost
NAC shell.
- bugfix: The Eclipse no longer spawns a borg module that should never exist outside
of mobs.
- bugfix: DNA no longer has some super weird code for flavor text, instead copying
the one of the source mob.
- tweak: You can no longer stack interactions on walls. This is to prevent a runtime
from actions that modify the type of them (deconstruction mainly).
- bugfix: Paper no longer runtimes if you do not have a pen in hand (???).
- bugfix: Traders no longer do some cursed things to create their trade items, instead
using the all-powerful initial().
- bugfix: The stormdrive no longer runtimes if it has zero gas in it.
- bugfix: Some squad assignment stuff shouldn't try to use a list as datum anymore.
5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-2622.yml

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16 changes: 0 additions & 16 deletions html/changelogs/AutoChangeLog-pr-2628.yml

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