-
-
Notifications
You must be signed in to change notification settings - Fork 255
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Adds digitigrade robotic legs #2646
Adds digitigrade robotic legs #2646
Conversation
actual digi aug sprites brings back the three digi hardsuit NSV preserved mildly cursed hooks included!
would you know how to make an exception for the humanlike prosthetics in terms of hair, I looked briefly, but did not manage to find anything I could poke personally to mess with that beyond it being caused by robotic limbs(and finding the line that removes hair on loose heads) |
It appears to be a bit different on bee than I'm used to, but seems to happen in The very basics of changing it would probably be adding a flag or variable to limbs (or just heads) that bypasses this check if it is set right, buuut given this is icon stuff there's a lot of things that might behave weird or look odd. |
I'll look into it, but my limited coding skills may not be up to it |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Cool sprites :P
But yeah the code is fine too, even if it is a bit cursed (then again which digi code is not)
commit 945041d Author: ss13-beebot <[email protected]> Date: Tue Jul 16 00:15:00 2024 +0000 Automatic changelog compile [ci skip] commit 9cb02c5 Author: ss13-beebot <[email protected]> Date: Sat Jul 13 22:04:04 2024 +0000 Automatic changelog compile [ci skip] commit 939793d Author: ss13-beebot <[email protected]> Date: Sat Jul 13 16:38:11 2024 -0500 Automatic changelog generation for PR BeeStation#2692 [ci skip] commit ae25ec5 Author: riquewright <[email protected]> Date: Sat Jul 13 18:37:35 2024 -0300 Fixes small typo in the NC reminder (BeeStation#2692) commit c649dea Author: ss13-beebot <[email protected]> Date: Sat Jul 13 16:37:02 2024 -0500 Automatic changelog generation for PR BeeStation#2689 [ci skip] commit 8a2a79d Author: riquewright <[email protected]> Date: Sat Jul 13 18:36:22 2024 -0300 Re-adds the basic plasma cutter back into its respective node. (BeeStation#2689) commit dfeb981 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 19:03:52 2024 +0000 Automatic changelog compile [ci skip] commit 284e333 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:13:22 2024 -0500 Automatic changelog generation for PR BeeStation#2678 [ci skip] commit 5408a33 Author: DeltaFire <[email protected]> Date: Fri Jul 12 20:12:43 2024 +0200 Only /overmaps are passed to after_enter() (BeeStation#2678) commit 1c03630 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:12:12 2024 -0500 Automatic changelog generation for PR BeeStation#2675 [ci skip] commit ffed942 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:11:57 2024 -0500 Automatic changelog generation for PR BeeStation#2676 [ci skip] commit f3bbe83 Author: Kenionatus <[email protected]> Date: Fri Jul 12 20:11:33 2024 +0200 Sort projectiles fx.dm better (BeeStation#2675) commit 08f874b Author: DeltaFire <[email protected]> Date: Fri Jul 12 20:10:55 2024 +0200 Improves a little bit of cursed weapon code (BeeStation#2676) commit 7b2eb24 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 18:05:04 2024 +0000 Automatic changelog compile [ci skip] commit c445ae1 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:00:46 2024 -0500 Automatic changelog generation for PR BeeStation#2681 [ci skip] commit c5326c6 Author: Bokkiewokkie <[email protected]> Date: Fri Jul 12 20:00:09 2024 +0200 Makes shields hits only spawn one visual (which is actually aligned with the ship) (BeeStation#2681) commit 580f275 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 17:04:00 2024 +0000 Automatic changelog compile [ci skip] commit ac2fc1c Author: ss13-beebot <[email protected]> Date: Fri Jul 12 11:54:55 2024 -0500 Automatic changelog generation for PR BeeStation#2671 [ci skip] commit 9ea99c5 Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 12 10:54:19 2024 -0600 adds a playable solgov fighter, and a fighter lasercannon (BeeStation#2671) commit c649731 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 11:52:43 2024 -0500 Automatic changelog generation for PR BeeStation#2669 [ci skip] commit 6ced45c Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 12 10:52:00 2024 -0600 Adds a solgov variant of the squad vendor (BeeStation#2669) commit ee6f637 Author: ss13-beebot <[email protected]> Date: Fri Jul 5 22:04:41 2024 +0000 Automatic changelog compile [ci skip] commit e5ceeaf Author: ss13-beebot <[email protected]> Date: Fri Jul 5 16:16:16 2024 -0500 Automatic changelog generation for PR BeeStation#2670 [ci skip] commit 6337c91 Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 5 15:15:36 2024 -0600 Adds relayed laser projectiles (BeeStation#2670) Co-authored-by: Bokkiewokkie <[email protected]> commit e7abbcc Author: ss13-beebot <[email protected]> Date: Fri Jul 5 00:14:35 2024 +0000 Automatic changelog compile [ci skip] commit 03f4807 Author: ss13-beebot <[email protected]> Date: Fri Jun 28 19:04:11 2024 +0000 Automatic changelog compile [ci skip] commit 3d87385 Author: ss13-beebot <[email protected]> Date: Fri Jun 28 13:51:16 2024 -0500 Automatic changelog generation for PR BeeStation#2663 [ci skip] commit 2b48323 Author: DeltaFire <[email protected]> Date: Fri Jun 28 20:50:39 2024 +0200 Removes integrity failure value from all overmap entities (BeeStation#2663) commit e1004ae Author: ss13-beebot <[email protected]> Date: Sun Jun 23 00:15:57 2024 +0000 Automatic changelog compile [ci skip] commit 0ee1b10 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 22:04:33 2024 +0000 Automatic changelog compile [ci skip] commit 386288e Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:50:06 2024 -0500 Automatic changelog generation for PR BeeStation#2668 [ci skip] commit 879aea1 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 21 23:49:26 2024 +0200 Updates the armour pumps to account for lag properly (BeeStation#2668) commit f844e33 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:48:40 2024 -0500 Automatic changelog generation for PR BeeStation#2661 [ci skip] commit 501304d Author: SerynEngi <[email protected]> Date: Fri Jun 21 14:48:04 2024 -0700 Atlas Armor Alterations (BeeStation#2661) commit aaf1109 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:46:25 2024 -0500 Automatic changelog generation for PR BeeStation#2653 [ci skip] commit cf8d193 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 21 23:45:49 2024 +0200 Properly registers small craft in overmap ships and fixes sscrit explosions (BeeStation#2653) commit 56ee105 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 00:14:15 2024 +0000 Automatic changelog compile [ci skip] commit 6d0981e Author: ss13-beebot <[email protected]> Date: Fri Jun 14 21:03:53 2024 +0000 Automatic changelog compile [ci skip] commit 48d538a Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:31:57 2024 -0500 Automatic changelog generation for PR BeeStation#2665 [ci skip] commit 2b0d18c Author: SerynEngi <[email protected]> Date: Fri Jun 14 13:31:22 2024 -0700 Even more Atlas Mapping Fixes (BeeStation#2665) commit b31ef9d Author: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Date: Fri Jun 14 22:23:33 2024 +0200 Bump braces from 3.0.2 to 3.0.3 in /tgui (BeeStation#2682) Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> commit cfe0108 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:21:55 2024 -0500 Automatic changelog generation for PR BeeStation#2659 [ci skip] commit 0b47f83 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:21:48 2024 -0500 Automatic changelog generation for PR BeeStation#2660 [ci skip] commit a6a4a7c Author: IndusRobot <[email protected]> Date: Fri Jun 14 14:21:17 2024 -0600 Fixes Shells are not appropriately handling the presence of powder bags. (BeeStation#2659) commit 01caa93 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 14 22:21:05 2024 +0200 Adds the ability to (de)construct pool ladders (BeeStation#2660) commit 0681152 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:20:01 2024 -0500 Automatic changelog generation for PR BeeStation#2657 [ci skip] commit 9657baf Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:19:26 2024 -0500 Automatic changelog generation for PR BeeStation#2658 [ci skip] commit 57cd724 Author: IndusRobot <[email protected]> Date: Fri Jun 14 14:19:21 2024 -0600 Fixes borgs duplicating ammunition with the munition clamp upgrade (BeeStation#2657) commit 37579a6 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 14 22:18:48 2024 +0200 Fixes some Engineering design issues and Hangar airlocks on Gladius (BeeStation#2658) commit 0c4a4ff Author: ss13-beebot <[email protected]> Date: Fri Jun 14 19:04:57 2024 +0000 Automatic changelog compile [ci skip] commit cf293ae Author: BlueHNT <[email protected]> Date: Fri Jun 14 20:29:29 2024 +0200 Updates forgotten armor values and syndicate armor stacking during boarding (BeeStation#2638) commit 4a8b53a Author: ss13-beebot <[email protected]> Date: Fri Jun 14 13:23:36 2024 -0500 Automatic changelog generation for PR BeeStation#2646 [ci skip] commit d067eee Author: DeltaFire <[email protected]> Date: Fri Jun 14 20:22:52 2024 +0200 Adds digitigrade robotic legs (BeeStation#2646) commit afe5367 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 16:04:03 2024 +0000 Automatic changelog compile [ci skip]
help Co-Authored-By: Bokkiewokkie <[email protected]> Co-Authored-By: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> test Squashed commit of the following: commit 945041d Author: ss13-beebot <[email protected]> Date: Tue Jul 16 00:15:00 2024 +0000 Automatic changelog compile [ci skip] commit 9cb02c5 Author: ss13-beebot <[email protected]> Date: Sat Jul 13 22:04:04 2024 +0000 Automatic changelog compile [ci skip] commit 939793d Author: ss13-beebot <[email protected]> Date: Sat Jul 13 16:38:11 2024 -0500 Automatic changelog generation for PR BeeStation#2692 [ci skip] commit ae25ec5 Author: riquewright <[email protected]> Date: Sat Jul 13 18:37:35 2024 -0300 Fixes small typo in the NC reminder (BeeStation#2692) commit c649dea Author: ss13-beebot <[email protected]> Date: Sat Jul 13 16:37:02 2024 -0500 Automatic changelog generation for PR BeeStation#2689 [ci skip] commit 8a2a79d Author: riquewright <[email protected]> Date: Sat Jul 13 18:36:22 2024 -0300 Re-adds the basic plasma cutter back into its respective node. (BeeStation#2689) commit dfeb981 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 19:03:52 2024 +0000 Automatic changelog compile [ci skip] commit 284e333 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:13:22 2024 -0500 Automatic changelog generation for PR BeeStation#2678 [ci skip] commit 5408a33 Author: DeltaFire <[email protected]> Date: Fri Jul 12 20:12:43 2024 +0200 Only /overmaps are passed to after_enter() (BeeStation#2678) commit 1c03630 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:12:12 2024 -0500 Automatic changelog generation for PR BeeStation#2675 [ci skip] commit ffed942 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:11:57 2024 -0500 Automatic changelog generation for PR BeeStation#2676 [ci skip] commit f3bbe83 Author: Kenionatus <[email protected]> Date: Fri Jul 12 20:11:33 2024 +0200 Sort projectiles fx.dm better (BeeStation#2675) commit 08f874b Author: DeltaFire <[email protected]> Date: Fri Jul 12 20:10:55 2024 +0200 Improves a little bit of cursed weapon code (BeeStation#2676) commit 7b2eb24 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 18:05:04 2024 +0000 Automatic changelog compile [ci skip] commit c445ae1 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 13:00:46 2024 -0500 Automatic changelog generation for PR BeeStation#2681 [ci skip] commit c5326c6 Author: Bokkiewokkie <[email protected]> Date: Fri Jul 12 20:00:09 2024 +0200 Makes shields hits only spawn one visual (which is actually aligned with the ship) (BeeStation#2681) commit 580f275 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 17:04:00 2024 +0000 Automatic changelog compile [ci skip] commit ac2fc1c Author: ss13-beebot <[email protected]> Date: Fri Jul 12 11:54:55 2024 -0500 Automatic changelog generation for PR BeeStation#2671 [ci skip] commit 9ea99c5 Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 12 10:54:19 2024 -0600 adds a playable solgov fighter, and a fighter lasercannon (BeeStation#2671) commit c649731 Author: ss13-beebot <[email protected]> Date: Fri Jul 12 11:52:43 2024 -0500 Automatic changelog generation for PR BeeStation#2669 [ci skip] commit 6ced45c Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 12 10:52:00 2024 -0600 Adds a solgov variant of the squad vendor (BeeStation#2669) commit ee6f637 Author: ss13-beebot <[email protected]> Date: Fri Jul 5 22:04:41 2024 +0000 Automatic changelog compile [ci skip] commit e5ceeaf Author: ss13-beebot <[email protected]> Date: Fri Jul 5 16:16:16 2024 -0500 Automatic changelog generation for PR BeeStation#2670 [ci skip] commit 6337c91 Author: ᛈᛟᚲᚲᛖᛏᛋ <[email protected]> Date: Fri Jul 5 15:15:36 2024 -0600 Adds relayed laser projectiles (BeeStation#2670) Co-authored-by: Bokkiewokkie <[email protected]> commit e7abbcc Author: ss13-beebot <[email protected]> Date: Fri Jul 5 00:14:35 2024 +0000 Automatic changelog compile [ci skip] commit 03f4807 Author: ss13-beebot <[email protected]> Date: Fri Jun 28 19:04:11 2024 +0000 Automatic changelog compile [ci skip] commit 3d87385 Author: ss13-beebot <[email protected]> Date: Fri Jun 28 13:51:16 2024 -0500 Automatic changelog generation for PR BeeStation#2663 [ci skip] commit 2b48323 Author: DeltaFire <[email protected]> Date: Fri Jun 28 20:50:39 2024 +0200 Removes integrity failure value from all overmap entities (BeeStation#2663) commit e1004ae Author: ss13-beebot <[email protected]> Date: Sun Jun 23 00:15:57 2024 +0000 Automatic changelog compile [ci skip] commit 0ee1b10 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 22:04:33 2024 +0000 Automatic changelog compile [ci skip] commit 386288e Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:50:06 2024 -0500 Automatic changelog generation for PR BeeStation#2668 [ci skip] commit 879aea1 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 21 23:49:26 2024 +0200 Updates the armour pumps to account for lag properly (BeeStation#2668) commit f844e33 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:48:40 2024 -0500 Automatic changelog generation for PR BeeStation#2661 [ci skip] commit 501304d Author: SerynEngi <[email protected]> Date: Fri Jun 21 14:48:04 2024 -0700 Atlas Armor Alterations (BeeStation#2661) commit aaf1109 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 16:46:25 2024 -0500 Automatic changelog generation for PR BeeStation#2653 [ci skip] commit cf8d193 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 21 23:45:49 2024 +0200 Properly registers small craft in overmap ships and fixes sscrit explosions (BeeStation#2653) commit 56ee105 Author: ss13-beebot <[email protected]> Date: Fri Jun 21 00:14:15 2024 +0000 Automatic changelog compile [ci skip] commit 6d0981e Author: ss13-beebot <[email protected]> Date: Fri Jun 14 21:03:53 2024 +0000 Automatic changelog compile [ci skip] commit 48d538a Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:31:57 2024 -0500 Automatic changelog generation for PR BeeStation#2665 [ci skip] commit 2b0d18c Author: SerynEngi <[email protected]> Date: Fri Jun 14 13:31:22 2024 -0700 Even more Atlas Mapping Fixes (BeeStation#2665) commit b31ef9d Author: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Date: Fri Jun 14 22:23:33 2024 +0200 Bump braces from 3.0.2 to 3.0.3 in /tgui (BeeStation#2682) Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> commit cfe0108 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:21:55 2024 -0500 Automatic changelog generation for PR BeeStation#2659 [ci skip] commit 0b47f83 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:21:48 2024 -0500 Automatic changelog generation for PR BeeStation#2660 [ci skip] commit a6a4a7c Author: IndusRobot <[email protected]> Date: Fri Jun 14 14:21:17 2024 -0600 Fixes Shells are not appropriately handling the presence of powder bags. (BeeStation#2659) commit 01caa93 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 14 22:21:05 2024 +0200 Adds the ability to (de)construct pool ladders (BeeStation#2660) commit 0681152 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:20:01 2024 -0500 Automatic changelog generation for PR BeeStation#2657 [ci skip] commit 9657baf Author: ss13-beebot <[email protected]> Date: Fri Jun 14 15:19:26 2024 -0500 Automatic changelog generation for PR BeeStation#2658 [ci skip] commit 57cd724 Author: IndusRobot <[email protected]> Date: Fri Jun 14 14:19:21 2024 -0600 Fixes borgs duplicating ammunition with the munition clamp upgrade (BeeStation#2657) commit 37579a6 Author: Bokkiewokkie <[email protected]> Date: Fri Jun 14 22:18:48 2024 +0200 Fixes some Engineering design issues and Hangar airlocks on Gladius (BeeStation#2658) commit 0c4a4ff Author: ss13-beebot <[email protected]> Date: Fri Jun 14 19:04:57 2024 +0000 Automatic changelog compile [ci skip] commit cf293ae Author: BlueHNT <[email protected]> Date: Fri Jun 14 20:29:29 2024 +0200 Updates forgotten armor values and syndicate armor stacking during boarding (BeeStation#2638) commit 4a8b53a Author: ss13-beebot <[email protected]> Date: Fri Jun 14 13:23:36 2024 -0500 Automatic changelog generation for PR BeeStation#2646 [ci skip] commit d067eee Author: DeltaFire <[email protected]> Date: Fri Jun 14 20:22:52 2024 +0200 Adds digitigrade robotic legs (BeeStation#2646) commit afe5367 Author: ss13-beebot <[email protected]> Date: Fri Jun 14 16:04:03 2024 +0000 Automatic changelog compile [ci skip] Revert "Squashed commit of the following:" This reverts commit 57ff137. Revert "test" This reverts commit 0ee8584. Revert "I don't know what I'm doing" This reverts commit 197c80d.
About The Pull Request
This PR adds digitigrade as an option to choose to modify robotic legs to at the augment manipulator machine.
Behavior is just as you would expect from something taking on both characteristics.
Sprites created by @Bokkiewokkie, code by me.
Additionally, took the time to get the three engineering hardsuits we preserved to work with digitigrade legs again, since we did have those sprites still in the digitigrade suit file. This took a bit of modification to icon procs (because NSV already overrides the icon file so I have to tell the digi file to override the override if it exists), but in theory it should work fine.
At request, the "prosthetic limb" quirk now also respects digitigrade bodytype when it handles limb replacement.
Why It's Good For The Game
There not being any digitigrade robotic legs has been a personal point of annoyance for a long, long time. Thanks to Bokkie, there is finally an equivalent for digitigrade legs if augmented, which helps with preserving character expression (and preserving the fact you don't get to wear magboots, if so desired).
But I guess you could just augment yourself with digitigrade legs if you wanted to for whatever reason.
Testing Photographs and Procedure
woe, lizards upon ye
Changelog
🆑 Bokkiewokkie, DeltaFire15
add: Robotic legs can now be modified to a digitigrade version in the augment manipulator. Rejoice, full-metal lizards.
imageadd: Robot Digitigrade leg sprites.
tweak: The CE, Engineering, and Atmos hardsuit once again do not squish digilegs (we had the sprites still around)
code: Some mild hooking into icon code to bypass our own crimes.
fix: Coincidentally, IPC limbs no longer commit crimes against icons after being thrown in the augment manipulator.
tweak: The prosthetic limb quirk now respects digitigrade bodytypes.
/:cl: