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Blatke authored Oct 20, 2024
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#
It's a mod as HS2 / AI-Shoujo Accessory / Outfit / Studio Item.
# NormalMask-Multi Shader for ME
It's a mod for letting MaterialEditor show corresponding options under the shader, _**Blake/NormalMask Multi**_, on its tab.
The original code of the Unity shaderlab of this shader is on: https://github.com/Blatke/NormalMask-Multi.shader

## How to Use
Download the **.zipmod** file for the latest version on the [Release](https://github.com/Blatke//releases) Page, then drag and drop it into your **/mods/** folder to finish installation, or use KKManager to install this mod.
Download the **.zipmod** file for the latest version on the [Release](https://github.com/Blatke/NormalMask-Multi-Shader-for-ME/releases) Page, then drag and drop it into your **/mods/** folder to finish installation, or use KKManager to install this mod.

In Chara Maker, go to the Outfit / Accessory Panel, on the tab of Top / Shoes / Chest, search by "blake" or the item name, referred on the list below, in the textbox to find the mod, and add it to your character.
Go to **MaterialEditor** after selecting a particular object in Studio or Chara Maker, choose _**Blake/NormalMask Multi**_ to substitue the current shader.

In Studio, seach for "blake" or the item name, referred on the list below, in the QuickAccessBox tab to find the mod, and add it in your scene.

Use MaterialEditor to adjust the color and other parameters.

In Studio you can enable the FK function on the Anim tab to activiate the item's FK nodes to rotate.

## List of Names
Check this video for the detailed demonstration: https://youtu.be/6BTf3i4_je0

To check more details on the options, please go to: https://github.com/Blatke/NormalMask-Multi.shader

## About Me
Bl@ke
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