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Marcel Härtel edited this page Aug 19, 2023
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Namespace: MonoGame.Forms.NET.Components
Assembly: MonoGame.Forms.NET (in MonoGame.Forms.NET.dll) Version: 3.1.0
C#
public class FPSCounter : IGameComponent, IUpdateable,
IDrawable
Inheritance | Object → FPSCounter |
Implements | IDrawable, IGameComponent, IUpdateable |
FPSCounter | Initializes a new instance of the FPSCounter class |
DisplayBackColor | Set the back color of the integrated display. |
DisplayForeColor | Set the font color of the integrated display. |
DrawOrder | |
Enabled | |
GetFrameRate | Get the current frames per second (FPS). |
SetDisplayStyle | Directly sets the FPSCounter.DisplayStyle of the integrated display. |
ShowCamPosition | Show or hide the 'cam position' of the corresponding control / window. |
ShowCursorPosition | Show or hide the 'cursor position' of the corresponding control / window. |
ShowFPS | Show or hide the 'FPS' (frames per second) of the corresponding control / window. |
UpdateOrder | |
Visible |
Draw | |
Initialize | |
Update |
DrawOrderChanged | |
EnabledChanged | |
UpdateOrderChanged | |
VisibleChanged |
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Welcome to MonoGame.Forms!
- MonoGame.Forms.NET Namespace
- MonoGame.Forms.NET.Components Namespace
- MonoGame.Forms.NET.Components.Interfaces Namespace
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MonoGame.Forms.NET.Controls Namespace
- GameControl Class
- GraphicsDeviceControl Class
- GraphicsDeviceControl.MouseWheelDownwardsEvent Delegate
- GraphicsDeviceControl.MouseWheelUpwardsEvent Delegate
- InvalidationControl Class
- MonoGameControl Class
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MonoGame.Forms.NET.Services Namespace
-
EditorService Class
- EditorService Constructor
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EditorService Properties
- BackgroundColor Property
- Camera Property
- Content Property
- Font Property
- FontHeight Property
- FPSCounter Property
- GetAbsoluteMousePosition Property
- GetCurrentMultiSampleCount Property
- GetRelativeMousePosition Property
- GetRenderTargetManager Property
- GraphicsDevice Property
- Pixel Property
- ResourceContent Property
- spriteBatch Property
- SwapChainRenderTarget Property
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EditorService Methods
- AddDefaultComponents Method
- BeginAntialising Method
- BeginCamera2D Method
- BeginRenderTarget Method
- CamMove Method
- CamRotate Method
- CamZoom Method
- DisableRenderTargets Method
- Dispose Method
- EndAntialising Method
- EndCamera2D Method
- EndRenderTarget Method
- GetCamRotation Method
- GetCamZoom Method
- RemoveAllComponents Method
- RemoveDefaultComponents Method
- ResetCam Method
- ResourceContentManagerInitialize Method
- EditorService Events
- EditorService.RenderTargetManager Class
- EditorService.RenderTargetManager.RenderTarget2DHelper Class
- InvalidationService Class
- MonoGameService Class
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EditorService Class