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What does this do?

This project aims to replace or at least complement TCP Gecko.NET as platform independent Wii U RAM debugger and cheat code manager. It is developed in Java so you need to have Java installed.

Where do I post about problems I'm having?

Please post them here.

How do I run this tool?

You need to download JGecko U.jar here. Double-click it or type java -jar "JGecko U.jar" on the command line.

What are the necessary steps to connect?

Download the TCP Gecko Installer. Extract it to your SD Card into the folder E:\wiiu\apps\TCPGecko. Proceed to run the Homebrew Launcher by visiting this URL with your Wii U. Finally, load the TCP Gecko Installer app and press X to install the real time cheat code handler.

What does the modified TCP Gecko Installer do?

It allows you to write cheat codes into the memory starting at address 0x10015000. Read CosmoCortney's post for more information.

How do I compile this project?

Since this is an IntelliJ IDEA project you have to download IntelliJ IDEA community edition. Then you can clone a Github repository by clicking on File -> New -> Project from Version Control -> GitHub.

Where can I discuss the development of this application?

I setup a GBATemp topic dedicated to this.

Who gets credit for all this?

BullyWiiPlaza for creating and programming JGecko U
The libwiiu team for their kernel and browser exploit
The pyGecko team for their pyGecko installer
CosmoCortney for the code handler assembly code
wj44 for helping to integrate the PPC code handler into an elf
Gudenaurock and Maschell for code improvement suggestions
NWPlayer123 for help with the Wii U connector Java client code
Chadderz for TCP Gecko.NET

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