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[BUG] RTTTL pause does not work #589
Comments
Jup, no fix found yet. Sorry |
Yet? Between my bug report and your message are around 4 minutes 😃 |
I know this problem for a while. Buts a external library and I don't understand where the problem is. |
My C++ skills are bad. |
Also looked a bit through the code of the library. In general the string My assumption is, it was never implemented and was simply forgotten 😃 |
What do you think about reporting the matter to the author of the library? |
No activity in the last 2 years on the library... Seems like an orphaned project 😞. I created an issue anyway: |
Bug report
Describe the bug
When you use a RTTTL sound with one (or multiple) pause (
p
) in it, there is no silence when the pause sign is played, but instead the last tone is played longer for the length of the pauseAdditional information
To Reproduce
Steps to reproduce the behavior:
Send a notification via
MQTT
(I only tried it viaMQTT
) to the Awtrix with the the following in it:"rtttl": "s:d=4,o=5,b=250:d,p,p,p,p,p,p,p,f"
.Compare the output played by the Awtrix with what https://adamonsoon.github.io/rtttl-play/ and https://corax89.github.io/esp8266Game/soundEditor.html plays for this wonderful example
s:d=4,o=5,b=250:d,p,p,p,p,p,p,p,f
.Expected behavior
When there is a pause (
p
), no tone is played.The text was updated successfully, but these errors were encountered: