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ByteCorum committed Jun 7, 2024
1 parent ee1163e commit 632d54d
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Showing 2 changed files with 30 additions and 110 deletions.
92 changes: 6 additions & 86 deletions DragonBurn/OffsetsList/Client.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-06-05 00:45:27.941820300 UTC

#pragma once

Expand All @@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: client.dll
// Classes count: 423
// Classes count: 414
// Enums count: 7
namespace client_dll {
// Alignment: 4
Expand Down Expand Up @@ -88,14 +88,6 @@ namespace cs2_dumper {
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
};
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerControllerAPI {
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
namespace C_CSGO_TeamSelectCharacterPosition {
Expand Down Expand Up @@ -610,14 +602,6 @@ namespace cs2_dumper {
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSPlayerPawnAPI {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPointScriptExtensions_weapon_cs_base {
}
// Parent: C_LightEntity
Expand Down Expand Up @@ -1539,9 +1523,9 @@ namespace cs2_dumper {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
namespace CCSGameModeRules_Deathmatch {
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x40; // CUtlString
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
Expand Down Expand Up @@ -2521,16 +2505,6 @@ namespace cs2_dumper {
// Fields count: 0
namespace C_WeaponP90 {
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSGameModeScript {
}
// Parent: C_EconEntity
// Fields count: 7
//
Expand Down Expand Up @@ -3552,14 +3526,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; // int32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
Expand Down Expand Up @@ -3621,7 +3587,7 @@ namespace cs2_dumper {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
namespace CCSGameModeRules_ArmsRace {
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase<CUtlString>
}
// Parent: None
// Fields count: 14
Expand Down Expand Up @@ -3918,14 +3884,6 @@ namespace cs2_dumper {
namespace C_PointClientUIWorldTextPanel {
constexpr std::ptrdiff_t m_messageText = 0xF30; // char[512]
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSObserverPawnAPI {
}
// Parent: CPlayer_UseServices
// Fields count: 0
namespace CCSPlayer_UseServices {
Expand Down Expand Up @@ -4246,14 +4204,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseVDataAPI {
}
// Parent: CPlayerPawnComponent
// Fields count: 0
namespace CCSPlayer_GlowServices {
Expand Down Expand Up @@ -5296,17 +5246,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flFogMaxEnd = 0xCF8; // float32
constexpr std::ptrdiff_t m_bEnabled = 0xCFC; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSDeathmatchScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: C_PointEntity
// Fields count: 0
namespace CInfoTarget {
Expand Down Expand Up @@ -5857,17 +5796,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_hFlareEnt = 0x1038; // CHandle<C_BaseEntity>
constexpr std::ptrdiff_t m_noGhostCollision = 0x103C; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSArmsRaceScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: C_BaseToggle
// Fields count: 0
//
Expand Down Expand Up @@ -6440,14 +6368,6 @@ namespace cs2_dumper {
namespace C_WeaponNegev {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSTakeDamageInfoAPI {
}
// Parent: None
// Fields count: 33
//
// Metadata:
Expand Down
48 changes: 24 additions & 24 deletions DragonBurn/OffsetsList/Offsets.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-06-05 00:45:27.941820300 UTC

#pragma once

Expand All @@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A0E270;
constexpr std::ptrdiff_t dwEntityList = 0x19A4380;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC3208;
constexpr std::ptrdiff_t dwCSGOInput = 0x19C62F0;
constexpr std::ptrdiff_t dwEntityList = 0x195C460;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A7B2C8;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A01EE8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1802BF8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A01600;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F4468;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x180EFB8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0B5E8;
constexpr std::ptrdiff_t dwPrediction = 0x180EE70;
constexpr std::ptrdiff_t dwSensitivity = 0x1A02BA8;
constexpr std::ptrdiff_t dwGameRules = 0x19B9FB8;
constexpr std::ptrdiff_t dwGlobalVars = 0x17BD158;
constexpr std::ptrdiff_t dwGlowManager = 0x19B96D0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19AC728;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C9468;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19C3668;
constexpr std::ptrdiff_t dwPrediction = 0x17C9320;
constexpr std::ptrdiff_t dwSensitivity = 0x19BAC78;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A13688;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A06530;
constexpr std::ptrdiff_t dwViewRender = 0x1A06E48;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19A8390;
constexpr std::ptrdiff_t dwViewAngles = 0x19CB708;
constexpr std::ptrdiff_t dwViewMatrix = 0x19BE600;
constexpr std::ptrdiff_t dwViewRender = 0x19BEF18;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1960470;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5207C4;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
constexpr std::ptrdiff_t dwBuildNumber = 0x5207E4;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCBAC;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
Expand All @@ -39,18 +39,18 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5DCAE0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5E045C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0458;
constexpr std::ptrdiff_t dwSoundService = 0x5DCB10;
constexpr std::ptrdiff_t dwWindowHeight = 0x5E0494;
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0490;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x387D0;
constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1D2290;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D23B0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0;
}
}
}

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