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Merge pull request #1 from EtheoBoxxman/covening
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Culls Azure Peak and Replaces With Caustic Cove
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TheGreatKitsune authored Sep 8, 2024
2 parents 615d0e0 + 93992f2 commit 34ec66c
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Showing 26 changed files with 52 additions and 52 deletions.
6 changes: 3 additions & 3 deletions _maps/map_files/dun_manor/azure_forest.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,7 @@
"mW" = (/obj/structure/spacevine,/obj/structure/flora/roguegrass/maneater/real,/turf/open/floor/rogue/greenstone,/area/rogue/under/cave)
"na" = (/turf/closed/wall/mineral/rogue/wooddark,/area/rogue/outdoors/mountains)
"nh" = (/turf/open/water/swamp/deep,/area/rogue/indoors/shelter/woods)
"no" = (/obj/structure/fluff/signage{name = "AZURE PEAK - NORTHEAST"},/turf/open/floor/rogue/dirt/road,/area/rogue/outdoors/woods)
"no" = (/obj/structure/fluff/signage{name = "CAUSTIC COVE - NORTHEAST"},/turf/open/floor/rogue/dirt/road,/area/rogue/outdoors/woods)
"nt" = (/turf/open/floor/rogue/grass,/area/rogue/outdoors/woods)
"nH" = (/obj/structure/fluff/railing/border{dir = 10; icon_state = "border"},/turf/open/transparent/openspace,/area/rogue/outdoors/woods)
"nI" = (/obj/structure/fluff/railing/fence{dir = 1},/turf/open/floor/rogue/ruinedwood,/area/rogue/outdoors/woods)
Expand Down Expand Up @@ -344,7 +344,7 @@
"Ii" = (/obj/item/restraints/legcuffs/beartrap/armed,/turf/open/water/sewer,/area/rogue/under/cave/dungeon1/gethsmane/inner)
"Io" = (/obj/machinery/light/rogue/hearth,/turf/open/floor/rogue/cobble,/area/rogue/indoors)
"It" = (/obj/machinery/conveyor/auto{dir = 4; color = "#755f48"},/obj/item/natural/bone,/turf/open/water/swamp/deep,/area/rogue/under/cave)
"Iu" = (/obj/structure/fluff/signage{name = "AZURE PEAK - NORTH"},/turf/open/floor/rogue/dirt/road,/area/rogue/outdoors/woods)
"Iu" = (/obj/structure/fluff/signage{name = "CAUSTIC COVE - NORTH"},/turf/open/floor/rogue/dirt/road,/area/rogue/outdoors/woods)
"II" = (/obj/structure/mineral_door/wood,/turf/open/floor/rogue/ruinedwood,/area/rogue/indoors/shelter/woods)
"IK" = (/turf/open/floor/rogue/dirt,/area/rogue/under/cave)
"IO" = (/obj/structure/bars/steel{max_integrity = 500},/turf/open/floor/rogue/metal{icon_state = "plating2"},/area/rogue/under/cave/dungeon1/gethsmane/inner)
Expand All @@ -353,7 +353,7 @@
"Ja" = (/obj/structure/bars/pipe,/turf/open/floor/rogue/dirt,/area/rogue/under/cave/dungeon1/gethsmane)
"Je" = (/obj/machinery/conveyor/auto{color = "#755f48"},/obj/structure/bars/steel{name = "blacksteel bars"; color = "#675340"; max_integrity = 20000},/turf/open/water/sewer,/area/rogue/under/cave/dungeon1/gethsmane/inner)
"Jj" = (/obj/structure/glowshroom,/turf/open/water/sewer,/area/rogue/under/cave/dungeon1/gethsmane/inner)
"Jk" = (/obj/structure/fluff/signage{name = "AZURE PEAK - NORTH"},/turf/open/floor/rogue/dirt,/area/rogue/outdoors/woods)
"Jk" = (/obj/structure/fluff/signage{name = "CAUSTIC COVE - NORTH"},/turf/open/floor/rogue/dirt,/area/rogue/outdoors/woods)
"Jn" = (/obj/effect/decal/cobbleedge{dir = 5},/obj/item/grown/log/tree/small,/turf/open/floor/rogue/dirt/road,/area/rogue/indoors)
"Jx" = (/obj/structure/spider/stickyweb,/turf/open/floor/rogue/metal/barograte,/area/rogue/under/cave/dungeon1/gethsmane)
"JB" = (/turf/open/floor/rogue/hexstone,/area/rogue/under/cave)
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6 changes: 3 additions & 3 deletions code/__HELPERS/names.dm
Original file line number Diff line number Diff line change
Expand Up @@ -49,12 +49,12 @@ GLOBAL_VAR(command_name)
GLOB.station_name = newname

#ifdef ROGUEWORLD
world.name = "AZURE PEAK"
world.name = "CAUSTIC COVE"
#else
world.name = "AZURE PEAK"
world.name = "CAUSTIC COVE"
#endif
#ifdef TESTSERVER
world.name = "AZURE PEAK (TESTING)"
world.name = "CAUSTIC COVE (TESTING)"
#endif


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4 changes: 2 additions & 2 deletions code/__HELPERS/roundend.dm
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@

log_game("The round has ended.")

to_chat(world, "<BR><BR><BR><span class='reallybig'>So ends this tale on Azure Peak.</span>")
to_chat(world, "<BR><BR><BR><span class='reallybig'>So ends this tale on Caustic Cove.</span>")
get_end_reason()

var/list/key_list = list()
Expand Down Expand Up @@ -320,7 +320,7 @@
if(C.vampire_werewolf() == "vampire")
end_reason = "When the Vampires finished sucking the town dry, they moved on to the next one."
if(C.vampire_werewolf() == "werewolf")
end_reason = "The Werevolves formed an unholy clan, marauding Azure Peak until the end of its daes."
end_reason = "The Werevolves formed an unholy clan, marauding Caustic Cove until the end of its daes."

if(C.headrebdecree)
end_reason = "The peasant rebels took control of the throne, hail the new community!"
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4 changes: 2 additions & 2 deletions code/datums/gods/faiths/divine_pantheon.dm
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/datum/faith/divine
name = "Divine Pantheon"
desc = "The most accepted religion in Azure Peak. May Almighty Psydon and His ten children protect us from Zizo!"
worshippers = "Humans and citizens of Azure Peak"
desc = "The most accepted religion in Caustic Cove. May Almighty Psydon and His ten children protect us from Zizo!"
worshippers = "Humans and citizens of Caustic Cove"
godhead = /datum/patron/divine/astrata
16 changes: 8 additions & 8 deletions code/datums/migrants/migrant_wave.dm
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@
roles = list(
/datum/migrant_role/pilgrim = 4,
)
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Caustic Cove, looking for refuge and work, finally almost being there, almost..."

/datum/migrant_wave/pilgrim_down_one
name = "Pilgrimage"
Expand All @@ -50,7 +50,7 @@
roles = list(
/datum/migrant_role/pilgrim = 3,
)
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Caustic Cove, looking for refuge and work, finally almost being there, almost..."

/datum/migrant_wave/pilgrim_down_two
name = "Pilgrimage"
Expand All @@ -59,23 +59,23 @@
roles = list(
/datum/migrant_role/pilgrim = 2,
)
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Caustic Cove, looking for refuge and work, finally almost being there, almost..."

/datum/migrant_wave/pilgrim_down_three
name = "Pilgrimage"
can_roll = FALSE
roles = list(
/datum/migrant_role/pilgrim = 1,
)
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Azure Peak, looking for refuge and work, finally almost being there, almost..."
greet_text = "Fleeing from misfortune and hardship, you and a handful of survivors get closer to Caustic Cove, looking for refuge and work, finally almost being there, almost..."

/datum/migrant_wave/adventurer
name = "Adventure Party"
downgrade_wave = /datum/migrant_wave/adventurer_down_one
roles = list(
/datum/migrant_role/adventurer = 4,
)
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Caustic Cove, perhaps getting ourselves into more than what we bargained for."

/datum/migrant_wave/adventurer_down_one
name = "Adventure Party"
Expand All @@ -84,7 +84,7 @@
roles = list(
/datum/migrant_role/adventurer = 3,
)
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Caustic Cove, perhaps getting ourselves into more than what we bargained for."

/datum/migrant_wave/adventurer_down_two
name = "Adventure Party"
Expand All @@ -93,15 +93,15 @@
roles = list(
/datum/migrant_role/adventurer = 2,
)
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Caustic Cove, perhaps getting ourselves into more than what we bargained for."

/datum/migrant_wave/adventurer_down_three
name = "Adventure Party"
can_roll = FALSE
roles = list(
/datum/migrant_role/adventurer = 1,
)
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Azure Peak, perhaps getting ourselves into more than what we bargained for."
greet_text = "Together with a party of trusted friends we decided to venture out, seeking thrills, glory and treasure, ending up in the misty and damp bog underneath Caustic Cove, perhaps getting ourselves into more than what we bargained for."


/datum/migrant_wave/bandit
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6 changes: 3 additions & 3 deletions code/datums/migrants/migrant_waves/fablefield wave.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
/datum/migrant_role/fablefield/goliard = 1,
/datum/migrant_role/fablefield/troubadour = 3,
)
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Azure Peak seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Caustic Cove seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"

/datum/migrant_wave/fablefield_down_one
name = "The Fablefield Troupe"
Expand All @@ -18,7 +18,7 @@
/datum/migrant_role/fablefield/goliard = 1,
/datum/migrant_role/fablefield/troubadour = 2,
)
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Azure Peak seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Caustic Cove seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"

/datum/migrant_wave/fablefield_down_two
name = "The Fablefield Troupe"
Expand All @@ -28,4 +28,4 @@
/datum/migrant_role/fablefield/goliard = 1,
/datum/migrant_role/fablefield/troubadour = 1,
)
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Azure Peak seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
greet_text = "A troupe of troubadours from fair Fablefield, you travel to Caustic Cove seeking inspiration, drawn at every step seemingly by the whims of Xylix. The people here look like they could do with a good show, give them one they'll remember!"
4 changes: 2 additions & 2 deletions code/game/area/roguetownareas.dm
Original file line number Diff line number Diff line change
Expand Up @@ -414,7 +414,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
droning_sound_dusk = null
droning_sound_night = null
converted_type = /area/rogue/outdoors/exposed/manorgarri
first_time_text = "THE KEEP OF AZURE PEAK"
first_time_text = "THE KEEP OF CAUSTIC COVE"
/area/rogue/outdoors/exposed/manorgarri
icon_state = "manorgarri"
droning_sound = 'sound/music/area/manorgarri.ogg'
Expand Down Expand Up @@ -566,7 +566,7 @@ GLOBAL_LIST_INIT(roguetown_areas_typecache, typecacheof(/area/rogue/indoors/town
droning_sound_dusk = 'sound/music/area/septimus.ogg'
droning_sound_night = 'sound/music/area/sleeping.ogg'
converted_type = /area/rogue/indoors/shelter/town
first_time_text = "THE TOWN OF AZURE PEAK"
first_time_text = "THE TOWN OF CAUSTIC COVE"
/area/rogue/indoors/shelter/town
icon_state = "town"
droning_sound = 'sound/music/area/townstreets.ogg'
Expand Down
4 changes: 2 additions & 2 deletions code/game/gamemodes/objectives_rogue.dm
Original file line number Diff line number Diff line change
Expand Up @@ -51,8 +51,8 @@

/datum/objective/vampire
name = "conquer"
explanation_text = "Put an end to the werewolf menace in Azure Peak, or unite with them against the forces of the Nine."
team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Azure Peak together?"
explanation_text = "Put an end to the werewolf menace in Caustic Cove, or unite with them against the forces of the Nine."
team_explanation_text = "The feud between werewolves and vampires reaches back to the dawn of time. Will the two factions destroy each other, or find a way to coexist and face the mortals of Caustic Cove together?"
triumph_count = 5

/datum/objective/vampire/check_completion()
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/structures/fluff.dm
Original file line number Diff line number Diff line change
Expand Up @@ -719,7 +719,7 @@
if(!user.is_literate())
. += "I have no idea what it says."
else
. += "It says \"AZURE PEAK\""
. += "It says \"CAUSTIC COVE\""

/obj/structure/fluff/buysign
icon_state = "signwrote"
Expand Down
4 changes: 2 additions & 2 deletions code/game/objects/structures/roguetown/telescope.dm
Original file line number Diff line number Diff line change
Expand Up @@ -35,5 +35,5 @@
return

var/mob/living/carbon/human/H = user
var/random_message = pick("you spin the globe!", "You land on Azure Peak!", "You land on Zybantine!", "You land on port Ice cube!.", "You land on port Thornvale!", "You land on grenzelhoft!")
to_chat(H, span_notice("[random_message]"))
var/random_message = pick("you spin the globe!", "You land on Caustic Cove!", "You land on Zybantine!", "You land on port Ice cube!.", "You land on port Thornvale!", "You land on grenzelhoft!")
to_chat(H, span_notice("[random_message]"))
4 changes: 2 additions & 2 deletions code/game/objects/structures/walldeco.dm
Original file line number Diff line number Diff line change
Expand Up @@ -179,7 +179,7 @@
..()

/obj/structure/fluff/walldeco/customflag
name = "Azure Peak flag"
name = "Caustic Cove flag"
desc = ""
icon_state = "wallflag"

Expand Down Expand Up @@ -241,4 +241,4 @@

/obj/structure/fluff/walldeco/med6
name = "diagram"
icon_state = "medposter6"
icon_state = "medposter6"
4 changes: 2 additions & 2 deletions code/modules/client/roundendmanifest.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
for(var/X in GLOB.character_list)
dat += "[GLOB.character_list[X]]"

var/datum/browser/popup = new(src, "actors", "<center>Inhabitants of Azure Peak</center>", 387, 420)
var/datum/browser/popup = new(src, "actors", "<center>Inhabitants of Caustic Cove</center>", 387, 420)
popup.set_content(dat)
popup.open(FALSE)

Expand All @@ -15,4 +15,4 @@

var/datum/browser/popup = new(src, "actors", "<center>This Story's Actors</center>", 387, 420)
popup.set_content(dat)
popup.open(FALSE)
popup.open(FALSE)
6 changes: 3 additions & 3 deletions code/modules/clothing/rogueclothes/hats.dm
Original file line number Diff line number Diff line change
Expand Up @@ -338,7 +338,7 @@
color = CLOTHING_RED

/obj/item/clothing/head/roguetown/crown/serpcrown
name = "crown of azure peak"
name = "crown of caustic cove"
desc = ""
icon_state = "serpcrown"
//dropshrink = 0
Expand All @@ -352,7 +352,7 @@
SSroguemachine.crown = src

/obj/item/clothing/head/roguetown/crown/serpcrown/proc/anti_stall()
src.visible_message(span_warning("The Crown of Azure Peak crumbles to dust, the ashes spiriting away in the direction of the Keep."))
src.visible_message(span_warning("The Crown of Caustic Cove crumbles to dust, the ashes spiriting away in the direction of the Keep."))
SSroguemachine.crown = null //Do not harddel.
qdel(src) //Anti-stall

Expand Down Expand Up @@ -778,7 +778,7 @@

/obj/item/clothing/head/roguetown/helmet/heavy/frogmouth
name = "froggemund helmet"
desc = "A tall and imposing frogmouth-style helm popular in the highest plateaus of the Azure Peak. Covers not just the head, but the neck as well. Add a cloth to show the colors of your family or allegiance."
desc = "A tall and imposing frogmouth-style helm popular in the highest plateaus of the Caustic Cove. Covers not just the head, but the neck as well. Add a cloth to show the colors of your family or allegiance."
icon_state = "frogmouth"
item_state = "frogmouth"
emote_environment = 3
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4 changes: 2 additions & 2 deletions code/modules/jobs/job_types/roguetown/church/priest.dm
Original file line number Diff line number Diff line change
Expand Up @@ -113,8 +113,8 @@
SSticker.rulermob = HU
var/dispjob = mind.assigned_role
removeomen(OMEN_NOLORD)
say("By the authority of the gods, I pronounce you Ruler of all Azure Peak!")
priority_announce("[real_name] the [dispjob] has named [HU.real_name] the inheritor of AZURE PEAK!", title = "Long Live [HU.real_name]!", sound = 'sound/misc/bell.ogg')
say("By the authority of the gods, I pronounce you Ruler of all Caustic Cove!")
priority_announce("[real_name] the [dispjob] has named [HU.real_name] the inheritor of CAUSTIC COVE!", title = "Long Live [HU.real_name]!", sound = 'sound/misc/bell.ogg')

/mob/living/carbon/human/proc/churchexcommunicate()
set name = "Curse"
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2 changes: 1 addition & 1 deletion code/modules/jobs/job_types/roguetown/nobility/lord.dm
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ GLOBAL_LIST_EMPTY(lord_titles)
else
GLOB.lordsurname = "of [L.real_name]"
SSticker.rulermob = L
to_chat(world, "<b><span class='notice'><span class='big'>[L.real_name] is Monarch of Azure Peak.</span></span></b>")
to_chat(world, "<b><span class='notice'><span class='big'>[L.real_name] is Monarch of Caustic Cove.</span></span></b>")
addtimer(CALLBACK(L, TYPE_PROC_REF(/mob, lord_color_choice)), 50)

/datum/outfit/job/roguetown/lord/pre_equip(mob/living/carbon/human/H)
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2 changes: 1 addition & 1 deletion code/modules/jobs/job_types/roguetown/yeomen/alchemist.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@

allowed_races = RACES_ALL_KINDS

tutorial = "You came to Azure Peak after hearing that there is a lack of potion-makers outside of the nobility. Stir up potions with your alchemy expertise, of health or death."
tutorial = "You came to Caustic Cove after hearing that there is a lack of potion-makers outside of the nobility. Stir up potions with your alchemy expertise, of health or death."

outfit = /datum/outfit/job/roguetown/alchemist
display_order = 6
Expand Down
2 changes: 1 addition & 1 deletion code/modules/mob/dead/new_player/new_player.dm
Original file line number Diff line number Diff line change
Expand Up @@ -287,7 +287,7 @@ GLOBAL_LIST_INIT(roleplay_readme, world.file2list("strings/rt/rp_prompt.txt"))
var/list/dat = list()
dat += GLOB.roleplay_readme
if(dat)
var/datum/browser/popup = new(src, "Primer", "AZURE PEAK", 460, 550)
var/datum/browser/popup = new(src, "Primer", "CAUSTIC COVE", 460, 550)
popup.set_content(dat.Join())
popup.open()

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Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
Most commonly, Aasimar are similar to Humans, albeit taller, and possess uncanny beauty. \
They have strangely colored skin and are more physically frail than the average Human. \
Because of their upbringing, they make for natural conduits for godly powers. \
Azure Peak's populace holds them with a mixture of uneasy fear or, and respect. \
Caustic Cove's populace holds them with a mixture of uneasy fear or, and respect. \
It is also widely believed that an Aasimars death is a bad omen..."

skin_tone_wording = "Craft"
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Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
more common visitors to fur trading posts and prospecting camps, eventually leading to half-orcs \
being born in these rough places otherwise devoid of a fairer sex. Your mother-clan is in thrall \
to the Ironmask, true orcs would kill you as a mongrel dog and your father’s people cannot decide \
between mere distrust and disgust. Yet somehow your wandering feet came to Azure Peak, where \
between mere distrust and disgust. Yet somehow your wandering feet came to Caustic Cove, where \
half-orcs ply muscle and their hardiness in the rough underbelly or outer reaches of society."

skin_tone_wording = "Clan"
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2 changes: 1 addition & 1 deletion code/modules/paperwork/rogue.dm
Original file line number Diff line number Diff line change
Expand Up @@ -187,7 +187,7 @@

if(signedname)
info += "SIGNED,<br/>"
info += "<font face=\"[FOUNTAIN_PEN_FONT]\" color=#27293f>[signedname] the [signedjob] of Azure Peak</font>"
info += "<font face=\"[FOUNTAIN_PEN_FONT]\" color=#27293f>[signedname] the [signedjob] of Caustic Cove</font>"

/obj/item/paper/confession
name = "confession"
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4 changes: 2 additions & 2 deletions code/modules/roguetown/roguejobs/fisher/fish.dm
Original file line number Diff line number Diff line change
Expand Up @@ -81,7 +81,7 @@

/obj/item/reagent_containers/food/snacks/fish/clownfish
name = "clownfish"
desc = "This fish brings vibrant hues to the dark world of Azure Peak."
desc = "This fish brings vibrant hues to the dark world of Caustic Cove."
icon_state = "clownfish"
sellprice = 40
fried_type = /obj/item/reagent_containers/food/snacks/rogue/fryfish/clownfish
Expand Down Expand Up @@ -125,4 +125,4 @@
icon_state = "anglercooked"

/obj/item/reagent_containers/food/snacks/rogue/fryfish/eel
icon_state = "eelcooked"
icon_state = "eelcooked"
2 changes: 1 addition & 1 deletion code/modules/roguetown/roguemachine/ATM.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/obj/structure/roguemachine/atm
name = "MEISTER"
desc = "Stores and withdraws currency for accounts managed by the Kingdom of Azure Peak."
desc = "Stores and withdraws currency for accounts managed by the Kingdom of Caustic Cove."
icon = 'icons/roguetown/misc/machines.dmi'
icon_state = "atm"
density = FALSE
Expand Down
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