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Changes Plasmasoul (shiptest-ss13#2471)
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removes passive plasmasoul gas making
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less lag
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:cl:
balance: passive plasmasoul gas making is gone
fix: plasmasouls no longer make infinite free lag
/:cl:

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Mirag1993 committed Nov 16, 2023
1 parent 9404d8b commit 8f32382
Showing 1 changed file with 0 additions and 9 deletions.
9 changes: 0 additions & 9 deletions code/game/objects/effects/anomalies/anomalies_plasmasoul.dm
Original file line number Diff line number Diff line change
Expand Up @@ -22,15 +22,6 @@
to_chat(mob, span_warning("Your blood feels thick.."))
playsound(mob, 'sound/effects/bubbles.ogg', 50)


if(!COOLDOWN_FINISHED(src, pulse_secondary_cooldown))
return

COOLDOWN_START(src, pulse_secondary_cooldown, pulse_delay*5)
var/turf/open/tile = get_turf(src)
if(istype(tile))
tile.atmos_spawn_air("plasma=750;TEMP=200") //free lag!

/obj/effect/anomaly/plasmasoul/Bumped(atom/movable/AM)
var/turf/open/spot = locate(rand(src.x-effectrange, src.x+effectrange), rand(src.y-effectrange, src.y+effectrange), src.z)
for(var/mob/living/mob in range(effectrange,src))
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