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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![image](https://github.com/shiptest-ss13/Shiptest/assets/86762641/598c488d-aa2b-4cf7-a59f-1abf636a52f7) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game ![image](https://github.com/shiptest-ss13/Shiptest/assets/86762641/1b41229a-ed14-478d-92b2-b8256d7e7af8) ![server is now less of a bottom](https://github.com/shiptest-ss13/Shiptest/assets/86762641/2624defa-33af-435e-92f5-b3b6d02341e0) <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: resolves a typo, making the server less passive when it speaks /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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