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SHIPSPAWN TYPO (shiptest-ss13#2799)
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## About The Pull Request

![image](https://github.com/shiptest-ss13/Shiptest/assets/86762641/598c488d-aa2b-4cf7-a59f-1abf636a52f7)

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## Why It's Good For The Game

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bottom](https://github.com/shiptest-ss13/Shiptest/assets/86762641/2624defa-33af-435e-92f5-b3b6d02341e0)
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## Changelog


:cl:
fix: resolves a typo, making the server less passive when it speaks
/:cl:

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Skies-Of-Blue authored and MysticalFaceLesS committed Mar 5, 2024
1 parent 0adee4c commit 8f75e63
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/admin/verbs/toggle_ship_spawn.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ GLOBAL_VAR_INIT(ship_spawn_enabled, TRUE)
var/message
if(GLOB.ship_spawn_enabled)
message = "[key_name_admin(usr)] enabled player ship spawning."
to_chat(world, "<B>Ship Spawning is now enabled,</B>", confidential = TRUE)
to_chat(world, "<B>Ship Spawning is now enabled.</B>", confidential = TRUE)
else
message = "[key_name_admin(usr)] disabled player ship spawning."
to_chat(world, "<B>Ship Spawning is now disabled.</B>", confidential = TRUE)
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