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Merge pull request #182 from Mirag1993/Мердж-с-оффами
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removes more weird (shiptest-ss13#2514)
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MysticalFaceLesS authored Dec 4, 2023
2 parents 205f758 + 0b9f48a commit c14592a
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Showing 31 changed files with 38 additions and 529 deletions.
60 changes: 27 additions & 33 deletions _maps/deprecated/Ruins/TheDerelict.dmm
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Expand Up @@ -1148,9 +1148,6 @@
"fw" = (
/turf/open/floor/plasteel/airless,
/area/ruin/space/derelict/bridge/access)
"fx" = (
/turf/open/floor/plasteel/airless,
/area/ruin/space/derelict/bridge/access)
"fy" = (
/obj/structure/table,
/obj/item/assembly/flash/handheld,
Expand Down Expand Up @@ -1837,9 +1834,6 @@
/obj/item/storage/box/lights/mixed,
/turf/open/floor/plating/airless,
/area/ruin/space/derelict/singularity_engine)
"in" = (
/turf/open/floor/plating/airless,
/area/ruin/space/derelict/singularity_engine)
"io" = (
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating/airless,
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4 changes: 0 additions & 4 deletions _maps/deprecated/Ships/nanotrasen_pubby.dmm
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Expand Up @@ -446,10 +446,6 @@
pixel_x = 5;
pixel_y = 4
},
/obj/item/storage/fancy/cigarettes/cigpack_shadyjims{
pixel_x = -7;
pixel_y = 6
},
/obj/item/lighter{
pixel_x = -5;
pixel_y = 4
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3 changes: 0 additions & 3 deletions _maps/shuttles/nanotrasen/nanotrasen_mimir.dmm
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Expand Up @@ -7697,9 +7697,6 @@
pixel_x = 8;
pixel_y = 2
},
/obj/item/storage/fancy/cigarettes/cigpack_shadyjims{
pixel_y = 10
},
/obj/item/lighter/greyscale{
pixel_y = 4;
pixel_x = -9
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1 change: 0 additions & 1 deletion code/__DEFINES/mobs.dm
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Expand Up @@ -226,7 +226,6 @@
#define SANITY_INSANE 0

//Nutrition levels for humans
#define NUTRITION_LEVEL_FAT 600
#define NUTRITION_LEVEL_FULL 550
#define NUTRITION_LEVEL_WELL_FED 450
#define NUTRITION_LEVEL_FED 350
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2 changes: 0 additions & 2 deletions code/__DEFINES/traits.dm
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Expand Up @@ -146,7 +146,6 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_MUTE "mute"
#define TRAIT_EMOTEMUTE "emotemute"
#define TRAIT_NEARSIGHT "nearsighted"
#define TRAIT_FAT "fat"
#define TRAIT_HUSK "husk"
#define TRAIT_BADDNA "baddna"
#define TRAIT_CLUMSY "clumsy"
Expand Down Expand Up @@ -322,7 +321,6 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define UNCONSCIOUS_TRAIT "unconscious"
#define EYE_DAMAGE "eye_damage"
#define GENETIC_MUTATION "genetic"
#define OBESITY "obesity"
#define MAGIC_TRAIT "magic"
#define TRAUMA_TRAIT "trauma"
#define DISEASE_TRAIT "disease"
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1 change: 0 additions & 1 deletion code/_globalvars/traits.dm
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Expand Up @@ -17,7 +17,6 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_EMOTEMUTE " = TRAIT_EMOTEMUTE,
"TRAIT_DEAF" = TRAIT_DEAF,
"TRAIT_NEARSIGHT" = TRAIT_NEARSIGHT,
"TRAIT_FAT" = TRAIT_FAT,
"TRAIT_HUSK" = TRAIT_HUSK,
"TRAIT_BADDNA" = TRAIT_BADDNA,
"TRAIT_CLUMSY" = TRAIT_CLUMSY,
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5 changes: 0 additions & 5 deletions code/_onclick/hud/alert.dm
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Expand Up @@ -164,11 +164,6 @@ Override makes it so the alert is not replaced until cleared by a clear_alert wi
//End gas alerts


/atom/movable/screen/alert/fat
name = "Fat"
desc = "You ate too much food, lardass. Run around and lose some weight."
icon_state = "fat"

/atom/movable/screen/alert/hungry
name = "Hungry"
desc = "Some food would be good right about now."
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7 changes: 1 addition & 6 deletions code/datums/components/mood.dm
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Expand Up @@ -322,12 +322,7 @@
if(HAS_TRAIT(L, TRAIT_NOHUNGER))
return FALSE //no mood events for nutrition
switch(L.nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
if (!HAS_TRAIT(L, TRAIT_VORACIOUS))
add_event(null, "nutrition", /datum/mood_event/fat)
else
add_event(null, "nutrition", /datum/mood_event/wellfed) // round and full
if(NUTRITION_LEVEL_WELL_FED to NUTRITION_LEVEL_FULL)
if(NUTRITION_LEVEL_WELL_FED to INFINITY)
add_event(null, "nutrition", /datum/mood_event/wellfed)
if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED)
add_event(null, "nutrition", /datum/mood_event/fed)
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2 changes: 0 additions & 2 deletions code/datums/components/tackle.dm
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Expand Up @@ -255,8 +255,6 @@
defense_mod -= 1
if(HAS_TRAIT(target, TRAIT_CLUMSY))
defense_mod -= 2
if(HAS_TRAIT(target, TRAIT_FAT)) // chonkers are harder to knock over
defense_mod += 1
if(HAS_TRAIT(target, TRAIT_GRABWEAKNESS))
defense_mod -= 2
if(HAS_TRAIT(target, TRAIT_DWARF))
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4 changes: 0 additions & 4 deletions code/datums/mood_events/needs_events.dm
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@@ -1,8 +1,4 @@
//nutrition
/datum/mood_event/fat
description = "<span class='warning'><B>I'm so fat...</B></span>\n" //muh fatshaming
mood_change = -6

/datum/mood_event/wellfed
description = "<span class='nicegreen'>I'm stuffed!</span>\n"
mood_change = 8
Expand Down
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