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[MIRROR] Tweaks Runner-class and replaces weapons with factory subtype on the Elder #651

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Jun 2, 2024
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45 changes: 14 additions & 31 deletions _maps/shuttles/roumain/srm_elder.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -273,7 +273,6 @@
dir = 1
},
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand Down Expand Up @@ -497,7 +496,6 @@
/obj/machinery/button/door{
id = "elderengineshuts";
name = "Engine Shutters";
dir = 2;
pixel_x = 7;
pixel_y = 21
},
Expand Down Expand Up @@ -955,7 +953,6 @@
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile,
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand Down Expand Up @@ -1170,7 +1167,6 @@
/obj/structure/window/reinforced/fulltile,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand Down Expand Up @@ -1242,7 +1238,6 @@
/obj/structure/window/reinforced/fulltile,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand All @@ -1259,23 +1254,20 @@
/obj/machinery/door/window/eastright{
dir = 8
},
/obj/item/gun/ballistic/shotgun/flamingarrow{
pixel_y = -5
},
/obj/item/gun/ballistic/shotgun/flamingarrow{
pixel_y = 0
},
/obj/item/gun/ballistic/shotgun/flamingarrow/factory,
/obj/item/gun/ballistic/shotgun/flamingarrow/bolt{
pixel_y = 5
},
/obj/item/gun/ballistic/shotgun/flamingarrow/factory{
pixel_y = -5
},
/turf/open/floor/wood/ebony,
/area/ship/storage)
"oC" = (
/obj/structure/window/reinforced/fulltile,
/obj/structure/grille,
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand Down Expand Up @@ -1774,7 +1766,6 @@
/obj/structure/window/reinforced/fulltile,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
dir = 2;
id = "elderatriumshuts"
},
/turf/open/floor/plating,
Expand Down Expand Up @@ -2187,18 +2178,18 @@
/obj/machinery/door/window{
dir = 8
},
/obj/item/gun/ballistic/rifle/illestren{
/obj/item/gun/ballistic/rifle/illestren/factory{
pixel_y = 3;
pixel_x = -4
},
/obj/item/gun/ballistic/rifle/illestren/factory{
pixel_x = -4;
pixel_y = -5
},
/obj/item/gun/ballistic/rifle/illestren{
/obj/item/gun/ballistic/rifle/illestren/factory{
pixel_x = -4;
pixel_y = -1
},
/obj/item/gun/ballistic/rifle/illestren{
pixel_x = -4;
pixel_y = 3
},
/turf/open/floor/wood/ebony,
/area/ship/storage)
"Bq" = (
Expand Down Expand Up @@ -2278,7 +2269,6 @@
pixel_x = 4
},
/obj/item/reagent_containers/food/snacks/meat/steak{
pixel_y = 0;
pixel_x = -9
},
/obj/item/reagent_containers/food/snacks/meat/steak{
Expand Down Expand Up @@ -2542,9 +2532,7 @@
pixel_x = 3;
pixel_y = -6
},
/obj/item/storage/toolbox/fishing{
pixel_y = 0
},
/obj/item/storage/toolbox/fishing,
/turf/open/floor/wood/ebony,
/area/ship/storage)
"Fu" = (
Expand Down Expand Up @@ -2926,7 +2914,6 @@
pixel_x = -2
},
/obj/item/weldingtool{
pixel_y = 0;
pixel_x = -5
},
/turf/open/floor/wood/ebony,
Expand Down Expand Up @@ -3015,8 +3002,7 @@
dir = 1
},
/obj/machinery/door/airlock/medical/glass{
name = "Medical Bay";
dir = 2
name = "Medical Bay"
},
/obj/effect/turf_decal/siding/blue/end{
dir = 1
Expand Down Expand Up @@ -3073,7 +3059,6 @@
pixel_x = 21
},
/obj/item/binoculars{
pixel_y = 0;
pixel_x = -4
},
/obj/item/megaphone{
Expand Down Expand Up @@ -3497,8 +3482,7 @@
pixel_x = 5
},
/obj/item/cultivator/rake{
pixel_x = -4;
pixel_y = 0
pixel_x = -4
},
/turf/open/floor/grass/ship/jungle,
/area/ship/roumain)
Expand Down Expand Up @@ -3763,8 +3747,7 @@
pixel_y = -4
},
/obj/item/pickaxe{
pixel_x = 1;
pixel_y = 0
pixel_x = 1
},
/obj/item/pickaxe{
pixel_x = 1;
Expand Down
78 changes: 44 additions & 34 deletions _maps/shuttles/subshuttles/syndicate_runner.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -74,9 +74,7 @@
/obj/effect/turf_decal/trimline/opaque/bar/filled/corner,
/obj/machinery/power/terminal,
/obj/effect/landmark/ert_shuttle_spawn,
/obj/structure/cable{
icon_state = "0-1"
},
/obj/structure/cable,
/obj/structure/cable{
icon_state = "1-4"
},
Expand Down Expand Up @@ -168,15 +166,15 @@
"co" = (
/obj/effect/turf_decal/spline/fancy/opaque/black,
/obj/effect/turf_decal/trimline/opaque/syndiered/filled/line,
/obj/effect/turf_decal/trimline/opaque/bar/filled/warning{
dir = 1
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/obj/effect/turf_decal/trimline/opaque/bar/line{
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"cF" = (
Expand Down Expand Up @@ -213,9 +211,7 @@
dir = 4;
id = "runner_sub_holo"
},
/obj/structure/cable{
icon_state = "0-1"
},
/obj/structure/cable,
/turf/open/floor/plating,
/area/ship/bridge)
"fa" = (
Expand All @@ -228,6 +224,15 @@
/obj/machinery/light/directional/south,
/turf/open/floor/plasteel/tech/grid,
/area/ship/bridge)
"fQ" = (
/obj/effect/turf_decal/trimline/opaque/bar/filled/warning{
dir = 1
},
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"gi" = (
/obj/item/storage/backpack/duffelbag/med/surgery{
pixel_x = -2;
Expand Down Expand Up @@ -325,15 +330,32 @@
},
/turf/open/floor/plasteel/mono/dark,
/area/ship/bridge)
"mN" = (
/obj/docking_port/mobile{
dir = 2;
name = "trauma team shuttle";
port_direction = 8;
preferred_direction = 4
},
/obj/machinery/door/poddoor{
id = "runner_sub_door"
},
/obj/machinery/power/shieldwallgen/atmos/roundstart{
dir = 8;
id = "runner_sub_holo"
},
/obj/structure/cable,
/turf/open/floor/plating,
/area/ship/bridge)
"nP" = (
/obj/effect/turf_decal/spline/fancy/opaque/black,
/obj/effect/turf_decal/trimline/opaque/syndiered/filled/line,
/obj/effect/turf_decal/trimline/opaque/bar/filled/warning{
dir = 1
},
/obj/structure/cable{
icon_state = "1-8"
},
/obj/effect/turf_decal/trimline/opaque/bar/line{
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"rR" = (
Expand Down Expand Up @@ -389,13 +411,13 @@
/obj/effect/turf_decal/trimline/opaque/syndiered/filled/line{
dir = 1
},
/obj/effect/turf_decal/trimline/opaque/bar/filled/warning,
/obj/structure/cable{
icon_state = "2-8"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/turf_decal/trimline/opaque/bar/line,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"DP" = (
Expand All @@ -420,23 +442,11 @@
/turf/open/floor/engine/hull,
/area/ship/external)
"Or" = (
/obj/docking_port/mobile{
dir = 2;
name = "trauma team shuttle";
port_direction = 8;
preferred_direction = 4
},
/obj/machinery/door/poddoor{
id = "runner_sub_door"
},
/obj/machinery/power/shieldwallgen/atmos/roundstart{
dir = 8;
id = "runner_sub_holo"
},
/obj/structure/cable{
icon_state = "0-1"
icon_state = "1-2"
},
/turf/open/floor/plating,
/obj/effect/turf_decal/trimline/opaque/bar/filled/warning,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"Pq" = (
/turf/template_noop,
Expand Down Expand Up @@ -568,37 +578,37 @@ gs
te
"}
(4,1,1) = {"
Pq
bz
fQ
co
gA
SE
ku
zS
Or
dB
Pq
"}
(5,1,1) = {"
Pq
sl
fQ
nP
ZN
kM
iR
zS
Or
Pq
mN
"}
(6,1,1) = {"
Pq
PD
PD
cF
hJ
ac
hB
bG
PD
Pq
PD
"}
(7,1,1) = {"
Pq
Expand Down
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