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fix: use non-resumable downloading for actor bundles to avoid CI test flakyness #5286
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387cafa
fix: panic in downoad_file
hanabi1224 1fa175e
Merge remote-tracking branch 'origin/main' into hm/download-file-panic
hanabi1224 5020fce
introduce DownloadFileOption
hanabi1224 603da44
Merge branch 'main' into hm/download-file-panic
hanabi1224 611933e
Update src/utils/net/download_file.rs
hanabi1224 198311b
fix build
hanabi1224 21a579a
Update src/utils/net/download_file.rs
hanabi1224 a9f48d8
limit max concurrent downloading jobs
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Why 4 in particular? And not 3 or 10?
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I think any value between 2-8 is fine, 4 is somewhere in the middle.
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Why 9 is not fine?
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Larger number is faster but more error-prone. Previously, all tasks run in parallel and the test was quite flaky
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Looking at the time cost of the test, 4 makes it more stable and still fast
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We can try, but I'm not 💯 convinced. I'd rather we have a deterministically correct and working solution. This seems like reducing error probability from an unknown chance to another unknown (but likely smaller) chance, while always paying the price of reduced performance (slower startup for fresh nodes).
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We've been using the same logic for RPC snapshot test and it's much more stable, the only notable difference is, actor bundle uses Github assets primarily while RPC snapshot test uses DO space CDN.
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I believe it's a common practice to limit max concurrent downloads, e.g. the author uses 8 in https://patshaughnessy.net/2020/1/20/downloading-100000-files-using-async-rust
And I think the number really depends on the network environment between client and remote server