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Mechanites workstation recipes work now. Also volatile chemicals and …
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…mechanites appear in the stock pile list.
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Philip Abernethy committed Jul 16, 2017
1 parent 3e5e0c8 commit d850282
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Showing 6 changed files with 43 additions and 34 deletions.
2 changes: 1 addition & 1 deletion About/About.xml
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<name>Autarky</name>
<author>Chais</author>
<targetVersion>0.17.0</targetVersion>
<description>V1.5
<description>V1.6
This mod adds crafting recipes for Neutroamine, Luciferium and glitterworld medicine, granting you more independence from traders. It makes Boomalopes and Boomrats more useful and requires to build a production line of drugs if you want Luciferium. Luciferium and glitterworld medicine require a lot of research.
</description>
</ModMetaData>
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45 changes: 15 additions & 30 deletions About/Preview.svg
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4 changes: 2 additions & 2 deletions Defs/ThingDefs/Items_Resource.xml
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<DeteriorationRate>4.0</DeteriorationRate>
</statBases>
<thingCategories>
<li>Items</li>
<li>ResourcesRaw</li>
</thingCategories>
<comps>
<li Class="Autarky.CompProperties_Explosive">
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<DeteriorationRate>2.0</DeteriorationRate>
</statBases>
<thingCategories>
<li>Items</li>
<li>Manufactured</li>
</thingCategories>
<recipeMaker>
<workAmount>9000</workAmount>
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22 changes: 21 additions & 1 deletion Defs/WorkGiverDefs/WorkGivers.xml
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<gerund>harvesting</gerund>
<priorityInType>90</priorityInType>
<requiredCapacities>
<li>Manipulation</li>
<li>Manipulation</li>
</requiredCapacities>
</WorkGiverDef>

<WorkGiverDef>
<defName>Autarky_DoBillsMechanitesWorkstation</defName>
<label>work at</label>
<giverClass>WorkGiver_DoBill</giverClass>
<workType>Crafting</workType>
<workTags>
<li>ManualSkilled</li>
</workTags>
<priorityInType>95</priorityInType>
<fixedBillGiverDefs>
<li>Autarky_MechanitesWorkstation</li>
</fixedBillGiverDefs>
<verb>work at</verb>
<gerund>working at</gerund>
<requiredCapacities>
<li>Manipulation</li>
</requiredCapacities>
<prioritizeSustains>true</prioritizeSustains>
</WorkGiverDef>
</Defs>
4 changes: 4 additions & 0 deletions Languages/German/DefInjected/WorkGiverDef/WorkGivers.xml
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<Autarky_AnimalHarvest.label>Resource von Tier ernten</Autarky_AnimalHarvest.label>
<Autarky_AnimalHarvest.verb>ernte</Autarky_AnimalHarvest.verb>
<Autarky_AnimalHarvest.gerund>ernten</Autarky_AnimalHarvest.gerund>

<Autarky_DoBillsMechanitesWorkstation.label>Arbeite an</Autarky_DoBillsMechanitesWorkstation.label>
<Autarky_DoBillsMechanitesWorkstation.verb>Arbeite an</Autarky_DoBillsMechanitesWorkstation.verb>
<Autarky_DoBillsMechanitesWorkstation.gerund>Arbeitet an</Autarky_DoBillsMechanitesWorkstation.gerund>
</LanguageData>

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