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tweak(sound): reduce megaphone & emote volume
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P4elique authored Oct 11, 2023
1 parent 1f7c142 commit 4bef7c4
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion code/game/objects/items/devices/megaphone.dm
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@
/obj/item/device/megaphone/proc/speak(mob/living/user, message, emagged = FALSE)
for(var/mob/O in (viewers(user)))
O.show_message("<B>[user]</B> broadcasts, [FONT_GIANT("\"[emagged ? pick(insultmsg) : message]\"")]", AUDIBLE_MESSAGE)
playsound(src, 'sound/items/megaphone.ogg', 50, 0, 1)
playsound(src, 'sound/items/megaphone.ogg', 20, 0, 1)
if(O.get_preference_value(/datum/client_preference/runechat) == GLOB.PREF_YES && !O.is_deaf())
O.create_chat_message(O, message, FALSE, "big")
for(var/obj/item/device/radio/intercom/I in view(3, user))
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4 changes: 2 additions & 2 deletions code/modules/emotes/emote_define.dm
Original file line number Diff line number Diff line change
Expand Up @@ -72,9 +72,9 @@
if ("whistle")
playsound(user, SFX_WHISTLE, 25, 1)
if ("clap")
playsound(user, SFX_CLAP, 50, 0)
playsound(user, SFX_CLAP, 30, 0)
if ("snore")
playsound(user, SFX_SNORE, 25, 1)
playsound(user, SFX_SNORE, 15, 1)

/decl/emote/proc/do_emote(atom/user, extra_params)

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