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add/experiment(Elpaso): new map #10681
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Brand new cowboy hat wearin', gunslingin', whiskey drinkin' map.
Скрины и 1: 374:107: error: cannot reference variable "sssss" in this context ищи объект с переменной sssssssssssssss |
maps/elpaso/jobs/job/security.dm
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spawn_positions = 0 | ||
supervisors = "the colonial marshal" | ||
selection_color = "#601c1c" | ||
alt_titles = list("Veteran Ranger" = /decl/hierarchy/outfit/job/security/detective/forensic) |
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Почему... судмед эксперт... ветеран....
/datum/job/ai | ||
title = "AI" | ||
department_flag = MSC | ||
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total_positions = 0 // Not used for AI, see is_position_available below and modules/mob/living/silicon/ai/latejoin.dm | ||
spawn_positions = 1 | ||
selection_color = "#3f823f" | ||
supervisors = "your laws" | ||
req_admin_notify = 1 | ||
minimal_player_age = 30 | ||
account_allowed = 0 | ||
economic_modifier = 0 | ||
outfit_type = /decl/hierarchy/outfit/job/silicon/ai | ||
loadout_allowed = FALSE | ||
hud_icon = "hudblank" | ||
preview_override = list("Default", 'icons/mob/hologram.dmi') | ||
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/datum/job/ai/equip(mob/living/carbon/human/H) | ||
if(!H) return 0 | ||
return 1 | ||
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/datum/job/ai/is_position_available() | ||
return (empty_playable_ai_cores.len != 0) | ||
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/datum/job/cyborg | ||
title = "Cyborg" | ||
department_flag = MSC | ||
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total_positions = 3 | ||
spawn_positions = 2 | ||
supervisors = "your laws and the AI" //Nodrak | ||
selection_color = "#254c25" | ||
minimal_player_age = 14 | ||
alt_titles = list("Android") | ||
account_allowed = 0 | ||
economic_modifier = 0 | ||
loadout_allowed = FALSE | ||
outfit_type = /decl/hierarchy/outfit/job/silicon/cyborg | ||
hud_icon = "hudblank" | ||
preview_override = list("robot_preview", 'icons/mob/robots.dmi') | ||
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/datum/job/cyborg/equip(mob/living/carbon/human/H) | ||
if(!H) return 0 | ||
return 1 |
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Зачем в целом это было переписывать?
Чейнджлог, вообще, на русском пишется, он же для игроков. |
Brand new cowboy hat wearin', gunslingin', whiskey drinkin' map.
Брожу я как-то по бетонным пустыням, и появляется резкое желание жары и реальной пустыни. Ну так я и создал карту el_paso. Представляет из себя колонию с особыми джобками(что не включены)
Добавлена новая карта "Эль Пасо"