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@krzychu124 krzychu124 released this 08 Jan 02:26
· 1189 commits to master since this release
1b691d4

Released 8/Jan/2022

Added:

  • New Speed Limits UI #1168
  • Road sign themes reloadable + Canadian signs #1215
  • New countries for speed limit designs #1260
  • Apply default speed limits to all elevations #1233
  • More API methods #1209

Fixed:

  • regression: Auto TTL should set-up dedicated turning lanes properly #1242
  • fix position of lane arrow tool for different resolutions. #1237
  • update routings after modifying dedicated turning lanes policy #1236
  • checkbox label text wrap for some very long options #1232
  • update SPEED_TO_MPH constant to correct value #1224
  • fixed JRM transparency #1217
  • U-turn policy on T junctions #1212
  • routing manager lane connection check #1210
  • recalculation after lane connection remove #1199
  • priority signs tool not working #1189
  • improved lifecycle of TMPE tool #1188
  • Trains are not counted as waiting at timed traffic lights at rail junctions #1184, #1173
  • update UUI version #1182

Updated:

  • mod compatibility: Replace hardcoded CitizenUnit buffer limits with buffer size detection #1192
  • mod compatibility: Incompatible detector improvements, CSMultiplayer marked as incompatible #1196
  • code clean up: Netutil cleanup #1273, Sl-cleanup #1275, Static texture classes are now proper CustomManagers #1265
  • performance improvements: GetNode/Segment -> ToNode/Segment #1202, Refactoring/buffer to extension methods #1203, Converted almost all .m_segments.m_buffer[segmentId] calls to segment… #1204, Removed NetService and the GameBridge stuff #1194
  • improvements with regards to memory efficiency, performance and overall code readability (Removed the ProcessCitizen and the CitizenHandler #1169, Switched from CO.IsFlagSet to Kian's IsFlagSet. #1186)