A wrapper for the mod.io API in Python.
import modio
client = modio.Client(api_path="api path goes here (eg. g-123 or u-123)", api_key="your api key here", access_token="your o auth 2 token here")
game = client.get_game(345)
#gets the game with id 345
print(game.name)
#prints the name of the game
mod = game.get_mod(231)
#gets the mod for that game with id 231
pip install mod.io
To perform writes, you will need to authenticate your users via OAuth 2. To make this easy this library provides you with two functions to use in order to obtain your Access Token. You will need an API Key and an email adress to which you have access in order for this to work. Once you have both, follow the example below, you can either run this in a REPL or as a Python script. Don't forget to edit the script to add your own api key and email adress.
import modio
client = modio.Client(api_path="api path goes here (eg. g-123 or u-123)", api_key="your api key here")
#request a security code be sent at this email adress
client.email_request("[email protected]")
#check your email for the security code
code = input("Code: ")
oauth2 = client.email_exchange(code)
#your oauth2 token is now stored in the variable
#to save into a file simply
with open("oauth2.txt", "w") as file:
file.write(oauth2)
#and now the token is stored in oauth2.txt
Most /external/
endpoints are unsupported as they are intended to be integrated directly into games which isn't
the scope of this wrapper. This wrapper is mainly for reading the site although it does have some support for
editing and adding new stuff.
This also means that the Platform and Portal endpoints/headers are unsupported.