A small game on self-written GLUT-based game engine. Developing it just for fun...
Zomboid 1.0 is an previous abandoned c++-written version
The project is not completed, but I was terribly tired of programming it. If you have ambitions to complete it, you can create pullrequests or contact me directly via telegram.
git clone --recurse-submodules https://github.com/Coestaris/Zomboid2.0
cd Zomboid2.0
sudo apt install mesa-utils freeglut3-dev libfreetype6-dev libxi-dev
sudo apt install make cmake # If needed
cd client
cmake CMakeLists.txt
make all
If you got errors like "fatal error: ft2build.h: No such file or directory" or "fatal error: freetype/config/ftheader.h: No such file or directory"
Use
pkg-config --cflags freetype2
# copy output
vim client/CMakeList.txt
# and past it to include_directories section
# as space separated arguments
cd server
cmake CMakeLists.txt
make all