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Fix loadfolder typo and patches
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N7Huntsman committed Dec 5, 2024
1 parent 959ab11 commit 3521ade
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Showing 5 changed files with 4 additions and 20 deletions.
2 changes: 1 addition & 1 deletion LoadFolders.xml
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<li IfModActive="ADE.AdvancedTurrets.Mod">ModPatches/ADE Advanced Turrets</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore.Civil">ModPatches/ABF Civil Synstructs</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore.Martial">ModPatches/ABF Martial Synstructs</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore.Biomimetics">ModPatches/ABF Synstructs Biomimetics</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore.Biomimetics">ModPatches/ABF Synstruct Biomimetics</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore">ModPatches/ABF Synstructs Core</li>
<li IfModActive="Killathon.ArtificialBeings.SynCore.Utility">ModPatches/ABF Utility Synstructs</li>
<li IfModActive="ADE.AdvancedTurretsA.copy.Mod">ModPatches/ADE Advanced turrets PLUS</li>
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<armorPenetrationBlunt>39.493</armorPenetrationBlunt>
<explosionRadius>1.9</explosionRadius>
<soundExplode>Explosion_EMP</soundExplode>
<postExplosionSpawnThingDef>ATB_MicroScytherGenerator</postExplosionSpawnThingDef>
<postExplosionSpawnThingDef>ABF_Thing_Synstruct_RazorstructGenerator</postExplosionSpawnThingDef>
<postExplosionSpawnThingCount>1</postExplosionSpawnThingCount>
<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
<explosionEffect>ExtinguisherExplosion</explosionEffect>
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</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_Razorstruct"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Torso"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_Razorstruct"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Neck"]/groups</xpath>
<value>
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</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_BipedalBiomimetic"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Torso"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_BipedalBiomimetic"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Neck"]/groups</xpath>
<value>
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</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_QuadrupedalBiomimetic"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Leg"]</xpath>
<xpath>Defs/BodyDef[defName="ABF_Body_Synstruct_QuadrupedalBiomimetic"]/corePart/parts/li[def="ABF_BodyPart_Synstruct_Leg"]/groups</xpath>
<value>
<groups>
<li>CoveredByNaturalArmor</li>
</groups>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

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