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natural armor readjustments
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SamaelGray committed Aug 23, 2024
1 parent aaabc29 commit 4bae453
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Showing 15 changed files with 19 additions and 21 deletions.
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<MeleeDodgeChance>0.18</MeleeDodgeChance>
<MeleeCritChance>0.09</MeleeCritChance>
<MeleeParryChance>0.07</MeleeParryChance>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -17,7 +17,7 @@
<MeleeDodgeChance>0.1</MeleeDodgeChance>
<MeleeCritChance>0.3</MeleeCritChance>
<MeleeParryChance>0.25</MeleeParryChance>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -16,7 +16,7 @@
<MeleeDodgeChance>0.19</MeleeDodgeChance>
<MeleeCritChance>0.18</MeleeCritChance>
<MeleeParryChance>0.17</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -143,7 +143,7 @@
<MeleeDodgeChance>0.1</MeleeDodgeChance>
<MeleeCritChance>0.24</MeleeCritChance>
<MeleeParryChance>0.31</MeleeParryChance>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
<ArmorRating_Blunt>0.6</ArmorRating_Blunt>
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
</value>
</Operation>
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<MeleeDodgeChance>0.07</MeleeDodgeChance>
<MeleeCritChance>0.6</MeleeCritChance>
<MeleeParryChance>0.35</MeleeParryChance>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -72,7 +72,7 @@
<MeleeDodgeChance>0.15</MeleeDodgeChance>
<MeleeCritChance>0.15</MeleeCritChance>
<MeleeParryChance>0.15</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -236,7 +236,7 @@
<MeleeDodgeChance>0.19</MeleeDodgeChance>
<MeleeCritChance>0.18</MeleeCritChance>
<MeleeParryChance>0.17</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -125,7 +125,7 @@
<MeleeDodgeChance>0.06</MeleeDodgeChance>
<MeleeCritChance>0.25</MeleeCritChance>
<MeleeParryChance>0.23</MeleeParryChance>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
<ArmorRating_Blunt>0.6</ArmorRating_Blunt>
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -9,8 +9,6 @@
<MeleeDodgeChance>0.2</MeleeDodgeChance>
<MeleeCritChance>0.20</MeleeCritChance>
<MeleeParryChance>0.15</MeleeParryChance>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
</value>
</Operation>

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<MeleeDodgeChance>0.26</MeleeDodgeChance>
<MeleeCritChance>0.20</MeleeCritChance>
<MeleeParryChance>0.07</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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<MeleeDodgeChance>0.27</MeleeDodgeChance>
<MeleeCritChance>0.50</MeleeCritChance>
<MeleeParryChance>0.15</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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Expand Up @@ -9,7 +9,7 @@
<MeleeDodgeChance>0.1</MeleeDodgeChance>
<MeleeCritChance>0.24</MeleeCritChance>
<MeleeParryChance>0.31</MeleeParryChance>
<ArmorRating_Blunt>3</ArmorRating_Blunt>
<ArmorRating_Blunt>1.0</ArmorRating_Blunt>
<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
</value>
</Operation>
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<MeleeDodgeChance>0.10</MeleeDodgeChance>
<MeleeCritChance>0.50</MeleeCritChance>
<MeleeParryChance>0.30</MeleeParryChance>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.45</ArmorRating_Blunt>
<ArmorRating_Sharp>0.15</ArmorRating_Sharp>
</value>
</Operation>
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<MeleeDodgeChance>0.07</MeleeDodgeChance>
<MeleeCritChance>0.59</MeleeCritChance>
<MeleeParryChance>0.29</MeleeParryChance>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
<ArmorRating_Blunt>1.0</ArmorRating_Blunt>
<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
</value>
</Operation>
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2 changes: 1 addition & 1 deletion Patches/Core/ThingDefs_Races/Races_Animal_Arid.xml
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Expand Up @@ -281,7 +281,7 @@
<MeleeDodgeChance>0.11</MeleeDodgeChance>
<MeleeCritChance>0.52</MeleeCritChance>
<MeleeParryChance>0.33</MeleeParryChance>
<ArmorRating_Blunt>8</ArmorRating_Blunt>
<ArmorRating_Blunt>1.0</ArmorRating_Blunt>
<ArmorRating_Sharp>0.35</ArmorRating_Sharp>
</value>
</Operation>
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2 changes: 1 addition & 1 deletion Patches/Core/ThingDefs_Races/Races_Animal_Bears.xml
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Expand Up @@ -25,7 +25,7 @@
<MeleeDodgeChance>0.16</MeleeDodgeChance>
<MeleeCritChance>0.23</MeleeCritChance>
<MeleeParryChance>0.18</MeleeParryChance>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
<ArmorRating_Sharp>0.1</ArmorRating_Sharp>
</value>
</Operation>
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2 changes: 1 addition & 1 deletion Patches/Core/ThingDefs_Races/Races_Animal_BigCat.xml
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Expand Up @@ -18,7 +18,7 @@
<MeleeDodgeChance>0.19</MeleeDodgeChance>
<MeleeCritChance>0.08</MeleeCritChance>
<MeleeParryChance>0.07</MeleeParryChance>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
<ArmorRating_Sharp>0.05</ArmorRating_Sharp>
</value>
</Operation>
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4 changes: 2 additions & 2 deletions Patches/Core/ThingDefs_Races/Races_Animal_Giant.xml
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Expand Up @@ -10,7 +10,7 @@
<MeleeDodgeChance>0.08</MeleeDodgeChance>
<MeleeCritChance>0.79</MeleeCritChance>
<MeleeParryChance>0.51</MeleeParryChance>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
<ArmorRating_Blunt>0.6</ArmorRating_Blunt>
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
</value>
</Operation>
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<MeleeDodgeChance>0.09</MeleeDodgeChance>
<MeleeCritChance>0.67</MeleeCritChance>
<MeleeParryChance>0.48</MeleeParryChance>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
<ArmorRating_Blunt>1.0</ArmorRating_Blunt>
<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
</value>
</Operation>
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2 changes: 1 addition & 1 deletion Patches/Core/ThingDefs_Races/Races_Animal_WildCanines.xml
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Expand Up @@ -22,7 +22,7 @@
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Warg"]/statBases</xpath>
<value>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Blunt>0.45</ArmorRating_Blunt>
<ArmorRating_Sharp>0.15</ArmorRating_Sharp>
<MeleeDodgeChance>0.23</MeleeDodgeChance>
<MeleeCritChance>0.20</MeleeCritChance>
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