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Merge pull request #3576 from GrahammerTek/ResearchDescTweaks
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Broaden Optoelectronics Research Descriptions to Include Electronic Weapon Sights
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N7Huntsman authored Dec 3, 2024
2 parents d40786c + f7a9c49 commit 6f70974
Showing 1 changed file with 12 additions and 4 deletions.
16 changes: 12 additions & 4 deletions Defs/ResearchProjectDefs/ResearchProjects.xml
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<generalRules>
<rulesStrings>
<li>subject->grenade launchers</li>
<li>subject->rocket launchers launchers</li>

<li>subject_story->developed weapons to defeat heavily armored foes</li>
<li>subject_story->toiled in an urbworld munitions factory</li>
<li>subject_story->narrowly survived an assault by mechanoids and vowed to stop such attacks</li>
<li>subject_story->developed anti-armor tactics</li>

<li>subject_gerund->crafting grenade launchers</li>
<li>subject_gerund->crafting rocket launchers</li>
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<li>subject_story->stumbled across a cache of advanced weapons</li>
<li>subject_story->learned to use a discarding sabot to defeat powered armor</li>
<li>subject_story->worked for a prolific arms dealer</li>
<li>subject_story->studied the aftermath of a mechanoid assault</li>

<li>subject_gerund->creating explosive ammunition</li>
<li>subject_gerund->crafting discarding sabots</li>
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<ResearchProjectDef>
<defName>CE_SimpleNV</defName>
<label>basic optoelectronics</label>
<description>Allows for the production of simple electro-optical devices, like night vision goggles.</description>
<description>Allows for the production of simple electro-optical devices, like night vision goggles and reflex sights.</description>
<baseCost>800</baseCost>
<techLevel>Industrial</techLevel>
<prerequisites>
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<researchViewY>5.50</researchViewY>
<generalRules>
<rulesStrings>
<li>subject->night vision</li>
<li>subject->optoelectronics</li>

<li>subject_story->worked on developing basic light sensors</li>
<li>subject_story->took part in military field testing on a war-world</li>
<li>subject_story->instructed early midworld soldiers in night combat</li>

<li>subject_gerund->crafting night vision monoculars</li>

<li>subject_gerund->conducting night assaults</li>
</rulesStrings>
</generalRules>
</ResearchProjectDef>

<ResearchProjectDef>
<defName>CE_AdvancedNV</defName>
<label>advanced optoelectronics</label>
<description>Allows for the production of more advanced and specialized electro-optical devices, including better night vision goggles.</description>
<description>Allows for the production of more advanced and specialized electro-optical devices, including better night vision goggles and advanced digital optics.</description>
<baseCost>1000</baseCost>
<techLevel>Industrial</techLevel>
<prerequisites>
Expand All @@ -148,13 +153,16 @@
<researchViewY>5.30</researchViewY>
<generalRules>
<rulesStrings>
<li>subject->advanced night vision</li>
<li>subject->advanced optoelectronics</li>

<li>subject_story->meticulously studied the sensors of destroyed mechanoids</li>
<li>subject_story->uncovered an ancient cryosleep crypt containing stores of advanced armor</li>
<li>subject_story->was trained as a scout in the military of an urbworld</li>
<li>subject_story->worked in a military prototyping lab</li>

<li>subject_gerund->crafting night vision sets</li>

<li>subject_gerund->fabricating advanced optoelectronics</li>
</rulesStrings>
</generalRules>
</ResearchProjectDef>
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