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different .410 shotshell
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SamaelGray committed Sep 3, 2024
1 parent 30bc2d6 commit 7420320
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions Defs/Ammo/Shotgun/410Bore.xml
Original file line number Diff line number Diff line change
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<ThingDef Class="CombatExtended.AmmoDef" Name="410BoreBase" ParentName="SmallAmmoBase" Abstract="True">
<description>Low caliber shotgun shell. Its small diameter allows it to be fired from many of the same firearms as the .45 Colt cartridge.</description>
<statBases>
<Mass>0.018</Mass>
<Mass>0.023</Mass>
<Bulk>0.03</Bulk>
</statBases>
<tradeTags>
Expand All @@ -60,7 +60,7 @@
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
<MarketValue>0.08</MarketValue>
<MarketValue>0.11</MarketValue>
</statBases>
<ammoClass>BuckShot</ammoClass>
<cookOffProjectile>Bullet_410Bore_Buck</cookOffProjectile>
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<ThingDef Name="Base410BoreBullet" ParentName="BaseBulletCE" Abstract="true">
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageDef>Bullet</damageDef>
<speed>81</speed>
<speed>85</speed>
<dropsCasings>true</dropsCasings>
<casingMoteDefname>Fleck_ShotgunShell</casingMoteDefname>
<casingFilthDefname>Filth_ShotgunAmmoCasings</casingFilthDefname>
Expand All @@ -134,9 +134,9 @@
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageAmountBase>9</damageAmountBase>
<pelletCount>3</pelletCount>
<pelletCount>4</pelletCount>
<armorPenetrationSharp>3</armorPenetrationSharp>
<armorPenetrationBlunt>5.420</armorPenetrationBlunt>
<armorPenetrationBlunt>6.3</armorPenetrationBlunt>
<spreadMult>8.9</spreadMult>
</projectile>
</ThingDef>
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<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<speed>62</speed>
<speed>66</speed>
<damageAmountBase>7</damageAmountBase>
<pelletCount>3</pelletCount>
<pelletCount>4</pelletCount>
<armorPenetrationSharp>2.1</armorPenetrationSharp>
<armorPenetrationBlunt>2.72</armorPenetrationBlunt>
<armorPenetrationBlunt>3.16</armorPenetrationBlunt>
<spreadMult>17.8</spreadMult>
</projectile>
</ThingDef>
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<li>Steel</li>
</thingDefs>
</filter>
<count>20</count>
<count>26</count>
</li>
</ingredients>
<fixedIngredientFilter>
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<products>
<Ammo_410Bore_Buck>500</Ammo_410Bore_Buck>
</products>
<workAmount>2000</workAmount>
<workAmount>2600</workAmount>
</RecipeDef>

<RecipeDef ParentName="AmmoRecipeBase">
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