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Merge pull request #3326 from Merwini/RH2FactionGruppaKrovi
RH2 Faction - Gruppa Krovi initial compatibility push
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ModPatches/RH2 Faction - Gruppa Krovi/Defs/Ammo_Gruppa_Krovi.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
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<!--Ammo for Tesla Coil--> | ||
<CombatExtended.AmmoSetDef> | ||
<defName>AmmoSet_RNTeslaCharge</defName> | ||
<label>tesla coil power cell</label> | ||
<ammoTypes> | ||
<Ammo_PlasmaCellHeavy>Bullet_CE_RNBullet_Tesla_Charge</Ammo_PlasmaCellHeavy> | ||
</ammoTypes> | ||
</CombatExtended.AmmoSetDef> | ||
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<ThingDef ParentName="BaseExplosiveBullet"> | ||
<defName>Bullet_CE_RNBullet_Tesla_Charge</defName> | ||
<label>Tesla Charge</label> | ||
<graphicData> | ||
<texPath>Things/Projectile/Tesla_Arc</texPath> | ||
<graphicClass>Graphic_Single</graphicClass> | ||
<shaderType>TransparentPostLight</shaderType> | ||
<drawSize>4</drawSize> | ||
</graphicData> | ||
<projectile Class="CombatExtended.ProjectilePropertiesCE"> | ||
<damageDef>Electrical</damageDef> | ||
<explosionRadius>2.0</explosionRadius> | ||
<speed>25</speed> | ||
<flyOverhead>false</flyOverhead> | ||
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof> | ||
<soundExplode>RN_Tesla_Explode</soundExplode> | ||
<damageAmountBase>93</damageAmountBase> | ||
<stoppingPower>3.2</stoppingPower> | ||
<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors> | ||
<screenShakeFactor>0</screenShakeFactor> | ||
<armorPenetrationSharp>0</armorPenetrationSharp> | ||
<armorPenetrationBlunt>0</armorPenetrationBlunt> | ||
</projectile> | ||
<comps> | ||
<li Class="CompProperties_ThrownFleckEmitter"> | ||
<fleck>Smoke</fleck> | ||
<offsetMin>(-0.3,0,0.35)</offsetMin> | ||
<offsetMax>(0.3,0,0.35)</offsetMax> | ||
<emissionInterval>90</emissionInterval> | ||
<scale>1~1.1</scale> | ||
<colorA>(0,235,31,255)</colorA> | ||
<colorB>(0,235,31,255)</colorB> | ||
</li> | ||
</comps> | ||
</ThingDef> | ||
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<!--Ammo for Red Star Plasma Cannon--> | ||
<CombatExtended.AmmoSetDef> | ||
<defName>AmmoSet_RNPlasmaCharge</defName> | ||
<label>plasma cannon power cell</label> | ||
<ammoTypes> | ||
<Ammo_PlasmaCellHeavy>Bullet_CE_RNBullet_RedStar_Plasma</Ammo_PlasmaCellHeavy> | ||
</ammoTypes> | ||
</CombatExtended.AmmoSetDef> | ||
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<ThingDef ParentName="BaseExplosiveBullet"> | ||
<defName>Bullet_CE_RNBullet_RedStar_Plasma</defName> | ||
<label>Plasma Bolt</label> | ||
<graphicData> | ||
<texPath>Things/Projectile/RedStar_Plasma</texPath> | ||
<graphicClass>Graphic_Single</graphicClass> | ||
<shaderType>TransparentPostLight</shaderType> | ||
<drawSize>4</drawSize> | ||
</graphicData> | ||
<projectile Class="CombatExtended.ProjectilePropertiesCE"> | ||
<damageDef>RN2_RedStarBomb</damageDef> | ||
<explosionRadius>1.95</explosionRadius> | ||
<speed>30</speed> | ||
<flyOverhead>false</flyOverhead> | ||
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof> | ||
<soundExplode>RN_RedStar_Explode</soundExplode> | ||
<damageAmountBase>76</damageAmountBase> | ||
<stoppingPower>3</stoppingPower> | ||
<screenShakeFactor>0</screenShakeFactor> | ||
<armorPenetrationSharp>0</armorPenetrationSharp> | ||
<armorPenetrationBlunt>0</armorPenetrationBlunt> | ||
</projectile> | ||
<comps> | ||
<li Class="CompProperties_ThrownFleckEmitter"> | ||
<fleck>Smoke</fleck> | ||
<offsetMin>(-0.3,0,0.35)</offsetMin> | ||
<offsetMax>(0.3,0,0.35)</offsetMax> | ||
<emissionInterval>90</emissionInterval> | ||
<scale>1~1.1</scale> | ||
<colorA>(0,235,31,255)</colorA> | ||
<colorB>(0,235,31,255)</colorB> | ||
</li> | ||
</comps> | ||
</ThingDef> | ||
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</Defs> |
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