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Clean up whitespace in xpath patches
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N7Huntsman committed Nov 15, 2024
1 parent a1f67b5 commit 93f743b
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Expand Up @@ -101,7 +101,6 @@
def="Foot" or
def="Toe"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -37,7 +37,6 @@
def="RightDroidFoot"
]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -4,7 +4,6 @@
<!-- === Add ammo to scenario === -->
<Operation Class="PatchOperationAdd">
<xpath>Defs/ScenarioDef[defName="AstorielScenario"]/scenario/parts</xpath>

<value>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
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Expand Up @@ -5,7 +5,6 @@

<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="BMT_DarkAxolotl"]</xpath>

<value>
<li Class="CombatExtended.RacePropertiesExtensionCE">
<bodyShape>Quadruped</bodyShape>
Expand All @@ -15,7 +14,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="BMT_DarkAxolotl"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.12</MeleeDodgeChance>
<MeleeCritChance>0.05</MeleeCritChance>
Expand All @@ -25,7 +23,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_DarkAxolotl"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Jellypot"]/statBases/MoveSpeed</xpath>

<value>
<MoveSpeed>2.0</MoveSpeed>
<MeleeDodgeChance>0.04</MeleeDodgeChance>
Expand All @@ -14,23 +13,20 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Jellypot"]/statBases/ArmorRating_Blunt</xpath>

<value>
<ArmorRating_Blunt>2</ArmorRating_Blunt>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Jellypot"]/statBases/ArmorRating_Sharp</xpath>

<value>
<ArmorRating_Sharp>4</ArmorRating_Sharp>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Jellypot"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Megapleura"]/statBases/MoveSpeed</xpath>

<value>
<MoveSpeed>7.5</MoveSpeed>
<MeleeDodgeChance>0.06</MeleeDodgeChance>
Expand All @@ -14,23 +13,20 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Megapleura"]/statBases/ArmorRating_Blunt</xpath>

<value>
<ArmorRating_Blunt>3</ArmorRating_Blunt>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Megapleura"]/statBases/ArmorRating_Sharp</xpath>

<value>
<ArmorRating_Sharp>3</ArmorRating_Sharp>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Megapleura"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@
<!-- === bodyShape === -->
<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="BMT_Mole"]</xpath>

<value>
<li Class="CombatExtended.RacePropertiesExtensionCE">
<bodyShape>QuadrupedLow</bodyShape>
Expand All @@ -13,7 +12,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="BMT_Mole"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.22</MeleeDodgeChance>
<MeleeCritChance>0.01</MeleeCritChance>
Expand All @@ -30,7 +28,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Mole"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Pillbug"]/statBases/MoveSpeed</xpath>

<value>
<MoveSpeed>2.3</MoveSpeed>
<MeleeDodgeChance>0.11</MeleeDodgeChance>
Expand All @@ -14,15 +13,13 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Pillbug"]/race/baseHealthScale</xpath>

<value>
<baseHealthScale>0.3</baseHealthScale>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Pillbug"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_PodWorm"]/statBases/MoveSpeed</xpath>

<value>
<MoveSpeed>2.5</MoveSpeed>
<MeleeDodgeChance>0.04</MeleeDodgeChance>
Expand All @@ -14,23 +13,20 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_PodWorm"]/statBases/ArmorRating_Blunt</xpath>

<value>
<ArmorRating_Blunt>4.65</ArmorRating_Blunt>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_PodWorm"]/statBases/ArmorRating_Sharp</xpath>

<value>
<ArmorRating_Sharp>2.25</ArmorRating_Sharp>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_PodWorm"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="BMT_Yooka"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.15</MeleeDodgeChance>
<MeleeCritChance>0.38</MeleeCritChance>
Expand All @@ -13,7 +12,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="BMT_Yooka"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -3,7 +3,6 @@
<!-- === Dragon_Leather === -->
<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Dragon_Leather"]/statBases/StuffPower_Armor_Sharp</xpath>

<value>
<StuffPower_Armor_Sharp>0.907</StuffPower_Armor_Sharp>
</value>
Expand Down Expand Up @@ -48,7 +47,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Rare_Dragon_Leather"]/statBases/StuffPower_Armor_Heat</xpath>

<value>
<StuffPower_Armor_Heat>0.2</StuffPower_Armor_Heat>
</value>
Expand Down Expand Up @@ -79,7 +77,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="True_Dragon_Leather"]/statBases/StuffPower_Armor_Heat</xpath>

<value>
<StuffPower_Armor_Heat>0.226</StuffPower_Armor_Heat>
</value>
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Expand Up @@ -134,7 +134,6 @@
<!--===== Dusk Saw =====-->
<Operation Class="PatchOperationReplace">
<xpath>/Defs/ThingDef[defName="DF_Dusk_Saw"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -4,7 +4,6 @@
<!-- === bodyShape === -->
<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="FoxSquirrel"]</xpath>

<value>
<li Class="CombatExtended.RacePropertiesExtensionCE">
<bodyShape>QuadrupedLow</bodyShape>
Expand All @@ -14,7 +13,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="FoxSquirrel"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.22</MeleeDodgeChance>
<MeleeCritChance>0.01</MeleeCritChance>
Expand All @@ -31,7 +29,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="FoxSquirrel"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -5,7 +5,6 @@

<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="ERN_lizarddoggo"]</xpath>

<value>
<li Class="CombatExtended.RacePropertiesExtensionCE">
<bodyShape>Quadruped</bodyShape>
Expand All @@ -15,7 +14,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="ERN_lizarddoggo"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.22</MeleeDodgeChance>
<MeleeCritChance>0.05</MeleeCritChance>
Expand All @@ -32,7 +30,6 @@

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="ERN_lizarddoggo"]/tools</xpath>

<value>
<tools>
<li Class="CombatExtended.ToolCE">
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Expand Up @@ -322,7 +322,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="ERN_Armadillo"]/statBases</xpath>

<value>
<MeleeDodgeChance>0.17</MeleeDodgeChance>
<MeleeCritChance>0.05</MeleeCritChance>
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Expand Up @@ -4,7 +4,6 @@
<!-- === Add ammo to scenario === -->
<Operation Class="PatchOperationAdd">
<xpath>Defs/ScenarioDef[defName="FR_CrashlandedMinotaur"]/scenario/parts</xpath>

<value>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
Expand All @@ -21,7 +20,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ScenarioDef[defName="FR_LostTribeMinotaur"]/scenario/parts</xpath>

<value>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
Expand All @@ -33,7 +31,6 @@

<Operation Class="PatchOperationAdd">
<xpath>Defs/ScenarioDef[defName="FR_LostTribeMinotaur"]/scenario/parts/li[thingDef="Pila"]</xpath>

<value>
<count>20</count>
</value>
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Expand Up @@ -50,7 +50,6 @@
def="Foot" or
def="Toe"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -15,7 +15,6 @@
def="Eye" or
def="Ear"]
</xpath>

<value>
<groups/>
</value>
Expand All @@ -34,7 +33,6 @@
def="Ear" or
def="AnimalJaw"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -27,7 +27,6 @@
def="InsectLeg" or
def="Foot"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -16,7 +16,6 @@
def="MechanicalLeg" or
def="MechanicalFoot"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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Expand Up @@ -7,7 +7,6 @@
Defs/BodyDef[defName="Moyo_Hexapod"]//*[
def="Hexapod_TentacleJoint"]
</xpath>

<value>
<groups/>
</value>
Expand All @@ -21,7 +20,6 @@
def="Hexapod_Tentacle"
]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
Expand All @@ -39,7 +37,6 @@
def="PressurePod_Seg4" or
def="PressurePod_Seg5"]
</xpath>

<value>
<groups/>
</value>
Expand All @@ -58,7 +55,6 @@
def="MechanicalHead" or
def="pressurepod_club"]/groups
</xpath>

<value>
<li>CoveredByNaturalArmor</li>
</value>
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