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Merge pull request #2950 from SamaelGray/SamaelGray-MoreIndentationsS…
…tuff Indentation housekeeping part 3
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Original file line number | Diff line number | Diff line change |
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@@ -1,50 +1,50 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<!-- "Whatever happens, we have got The Emperor's blessing. They have not." --> | ||
<!-- "Whatever happens, we have got The Emperor's blessing. They have not." --> | ||
|
||
<!-- === Ammo Sets === --> | ||
<CombatExtended.AmmoSetDef> | ||
<defName>AmmoSet_MeltaCharge</defName> | ||
<label>melta charge</label> | ||
<ammoTypes> | ||
<Ammo_Flamethrower_Prometheum>Bullet_Laser_MeltaCharge</Ammo_Flamethrower_Prometheum> | ||
</ammoTypes> | ||
</CombatExtended.AmmoSetDef> | ||
<!-- === Ammo Sets === --> | ||
<CombatExtended.AmmoSetDef> | ||
<defName>AmmoSet_MeltaCharge</defName> | ||
<label>melta charge</label> | ||
<ammoTypes> | ||
<Ammo_Flamethrower_Prometheum>Bullet_Laser_MeltaCharge</Ammo_Flamethrower_Prometheum> | ||
</ammoTypes> | ||
</CombatExtended.AmmoSetDef> | ||
|
||
<!-- === Projectiles === --> | ||
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="BaseBulletCE"> | ||
<defName>Bullet_Laser_MeltaCharge</defName> | ||
<label>melta beam</label> | ||
<thingClass>CombatExtended.Lasers.LaserBeamCE</thingClass> | ||
<graphicData> | ||
<texPath>ThirdParty/Warhammer/MeltaBeam</texPath> | ||
<graphicClass>Graphic_Single</graphicClass> | ||
<shaderType>Transparent</shaderType> | ||
<color>(255,255,255)</color> | ||
</graphicData> | ||
<altitudeLayer>Projectile</altitudeLayer> | ||
<beamGraphic>BeamGraphic</beamGraphic> | ||
<beamWidth>0.4</beamWidth> | ||
<textures> | ||
<li>ThirdParty/Warhammer/MeltaBeam</li> | ||
</textures> | ||
<projectile Class="CombatExtended.ProjectilePropertiesCE"> | ||
<isInstant>true</isInstant> | ||
<damageDef>Bullet</damageDef> | ||
<damageAmountBase>150</damageAmountBase> | ||
<armorPenetrationSharp>500</armorPenetrationSharp> | ||
<armorPenetrationBlunt>0.001</armorPenetrationBlunt><!-- The overall pressure exerted by a laser beam striking something is, unsuprisingly, negligable. --> | ||
</projectile> | ||
<modExtensions> | ||
<li Class="ProjectileImpactFX.EffectProjectileExtension"> | ||
<AutoAssign>false</AutoAssign> | ||
<CreateTerrainEffects>false</CreateTerrainEffects> | ||
<explosionFleckDef>Fleck_HeatGlow_API</explosionFleckDef> | ||
<explosionFleckSize>4</explosionFleckSize> | ||
<ImpactGlowFleckDef>ExplosionFlash</ImpactGlowFleckDef> | ||
<ImpactGlowFleckSize>5</ImpactGlowFleckSize> | ||
</li> | ||
</modExtensions> | ||
</ThingDef> | ||
<!-- === Projectiles === --> | ||
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="BaseBulletCE"> | ||
<defName>Bullet_Laser_MeltaCharge</defName> | ||
<label>melta beam</label> | ||
<thingClass>CombatExtended.Lasers.LaserBeamCE</thingClass> | ||
<graphicData> | ||
<texPath>ThirdParty/Warhammer/MeltaBeam</texPath> | ||
<graphicClass>Graphic_Single</graphicClass> | ||
<shaderType>Transparent</shaderType> | ||
<color>(255,255,255)</color> | ||
</graphicData> | ||
<altitudeLayer>Projectile</altitudeLayer> | ||
<beamGraphic>BeamGraphic</beamGraphic> | ||
<beamWidth>0.4</beamWidth> | ||
<textures> | ||
<li>ThirdParty/Warhammer/MeltaBeam</li> | ||
</textures> | ||
<projectile Class="CombatExtended.ProjectilePropertiesCE"> | ||
<isInstant>true</isInstant> | ||
<damageDef>Bullet</damageDef> | ||
<damageAmountBase>150</damageAmountBase> | ||
<armorPenetrationSharp>500</armorPenetrationSharp> | ||
<armorPenetrationBlunt>0.001</armorPenetrationBlunt><!-- The overall pressure exerted by a laser beam striking something is, unsuprisingly, negligable. --> | ||
</projectile> | ||
<modExtensions> | ||
<li Class="ProjectileImpactFX.EffectProjectileExtension"> | ||
<AutoAssign>false</AutoAssign> | ||
<CreateTerrainEffects>false</CreateTerrainEffects> | ||
<explosionFleckDef>Fleck_HeatGlow_API</explosionFleckDef> | ||
<explosionFleckSize>4</explosionFleckSize> | ||
<ImpactGlowFleckDef>ExplosionFlash</ImpactGlowFleckDef> | ||
<ImpactGlowFleckSize>5</ImpactGlowFleckSize> | ||
</li> | ||
</modExtensions> | ||
</ThingDef> | ||
|
||
</Defs> |
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