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Label and whitespace tweaks
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N7Huntsman committed Nov 20, 2024
1 parent b3c5c6d commit a025450
Showing 1 changed file with 6 additions and 10 deletions.
16 changes: 6 additions & 10 deletions Defs/Ammo/Generic/Shell_Mortar.xml
Original file line number Diff line number Diff line change
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<CombatExtended.AmmoSetDef>
<defName>AmmoSet_MortarShell</defName>
<label>mortar shells</label>
<label>mortar shell</label>
<ammoTypes>
<Ammo_MortarShell_HighExplosive>Bullet_81mmMortarShell_HE</Ammo_MortarShell_HighExplosive>
<Ammo_MortarShell_HighExplosive_HFuzed>Bullet_81mmMortarShell_HE_HFuzed</Ammo_MortarShell_HighExplosive_HFuzed>
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<CombatExtended.AmmoSetDef>
<defName>AmmoSet_ArtilleryShell</defName>
<label>artillery shells</label>
<label>artillery shell</label>
<ammoTypes>
<Ammo_ArtilleryShell_HE>Bullet_155mmHowitzerShell_HE</Ammo_ArtilleryShell_HE>
<Ammo_ArtilleryShell_HE_HFuzed>Bullet_155mmHowitzerShell_HE_HFuzed</Ammo_ArtilleryShell_HE_HFuzed>
Expand All @@ -53,8 +53,7 @@

<!-- Light shells-->

<ThingDef Class="CombatExtended.AmmoDef" Name="GenericMortarShellBase" ParentName="HeavyAmmoBase"
Abstract="True">
<ThingDef Class="CombatExtended.AmmoDef" Name="GenericMortarShellBase" ParentName="HeavyAmmoBase" Abstract="True">
<description>Low-velocity shell designed to be fired from a mortar.</description>
<statBases>
<MaxHitPoints>200</MaxHitPoints>
Expand All @@ -68,8 +67,7 @@
<isMortarAmmo>true</isMortarAmmo>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" Name="GenericMortarShellBaseCraftableBase"
ParentName="GenericMortarShellBase" Abstract="True">
<ThingDef Class="CombatExtended.AmmoDef" Name="GenericMortarShellBaseCraftableBase" ParentName="GenericMortarShellBase" Abstract="True">
<tradeTags>
<li>CE_AutoEnableTrade</li>
<li>CE_AutoEnableCrafting_TableMachining</li>
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</comps>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="GenericMortarShellBaseCraftableBase"
MayRequire="Ludeon.RimWorld.Biotech">
<ThingDef Class="CombatExtended.AmmoDef" ParentName="GenericMortarShellBaseCraftableBase" MayRequire="Ludeon.RimWorld.Biotech">
<defName>Ammo_MortarShell_Toxic</defName>
<label>mortar shell (Toxic)</label>
<graphicData>
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<!-- Heavy shells-->

<ThingDef Class="CombatExtended.AmmoDef" Name="HeavyMortarShellBase" ParentName="HeavyAmmoBase"
Abstract="True">
<ThingDef Class="CombatExtended.AmmoDef" Name="HeavyMortarShellBase" ParentName="HeavyAmmoBase" Abstract="True">
<description>Large cannon shell used by howitzers.</description>
<thingCategories>
<li>AmmoMortarShellHeavy</li>
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