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Merge branch 'Development' into pr/SamaelGray/3499
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N7Huntsman committed Nov 12, 2024
2 parents 0b2e9e7 + 85e7359 commit bb1a28d
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Showing 241 changed files with 6,129 additions and 2,324 deletions.
Binary file modified Assemblies/CombatExtendedLoader.dll
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12 changes: 6 additions & 6 deletions Defs/Ammo/Rifle/762x54mmR.xml
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<defName>Ammo_762x54mmR_FMJ</defName>
<label>7.62x54mmR (FMJ)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/FMJ</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/FMJ</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
Expand All @@ -59,7 +59,7 @@
<defName>Ammo_762x54mmR_AP</defName>
<label>7.62x54mmR (AP)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/AP</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/AP</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
Expand All @@ -73,7 +73,7 @@
<defName>Ammo_762x54mmR_HP</defName>
<label>7.62x54mmR (HP)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/HP</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/HP</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
Expand All @@ -87,7 +87,7 @@
<defName>Ammo_762x54mmR_Incendiary</defName>
<label>7.62x54mmR (AP-I)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/Incendiary</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/Incendiary</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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<defName>Ammo_762x54mmR_HE</defName>
<label>7.62x54mmR (AP-HE)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/HE</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/HE</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
Expand All @@ -115,7 +115,7 @@
<defName>Ammo_762x54mmR_Sabot</defName>
<label>7.62x54mmR (Sabot)</label>
<graphicData>
<texPath>Things/Ammo/Rifle/SovietLarge/Sabot</texPath>
<texPath>Things/Ammo/Rifle/SovietBattlerifle/Sabot</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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8 changes: 2 additions & 6 deletions Defs/Ammo/Shell/105mmHowitzer.xml
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Expand Up @@ -161,9 +161,7 @@
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<soundAmbient>MortarRound_Ambient</soundAmbient>
<flyOverhead>true</flyOverhead>
<dropsCasings>true</dropsCasings>
<casingMoteDefname>Fleck_BigShell</casingMoteDefname>
<casingFilthDefname>Filth_CannonAmmoCasings</casingFilthDefname>
<dropsCasings>false</dropsCasings>
<gravityFactor>5</gravityFactor>
<shellingProps>
<tilesPerTick>0.10</tilesPerTick>
Expand Down Expand Up @@ -303,9 +301,7 @@
<speed>147</speed>
<soundExplode>MortarBomb_Explode</soundExplode>
<flyOverhead>false</flyOverhead>
<dropsCasings>true</dropsCasings>
<casingMoteDefname>Fleck_BigShell</casingMoteDefname>
<casingFilthDefname>Filth_CannonAmmoCasings</casingFilthDefname>
<dropsCasings>false</dropsCasings>
</projectile>
</ThingDef>

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4 changes: 1 addition & 3 deletions Defs/Ammo/Shell/155mmHowitzer.xml
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Expand Up @@ -141,9 +141,7 @@
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<soundAmbient>MortarRound_Ambient</soundAmbient>
<flyOverhead>true</flyOverhead>
<dropsCasings>true</dropsCasings>
<casingMoteDefname>Fleck_BigShell</casingMoteDefname>
<casingFilthDefname>Filth_CannonAmmoCasings</casingFilthDefname>
<dropsCasings>false</dropsCasings>
<gravityFactor>5</gravityFactor>
<shellingProps>
<tilesPerTick>0.12</tilesPerTick>
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15 changes: 15 additions & 0 deletions Defs/ThingDefs_Buildings/Buildings_Turrets.xml
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Expand Up @@ -398,6 +398,7 @@
</shadowData>
</graphicData>
<uiIconPath>UI/Icons/Turrets/FlakTurret_uiIcon</uiIconPath>
<fillPercent>1</fillPercent>
<statBases>
<MaxHitPoints>500</MaxHitPoints>
<Flammability>0.4</Flammability>
Expand Down Expand Up @@ -437,6 +438,20 @@
<li>CE_TurretHeavyWeapons</li>
</researchPrerequisites>
<designationCategory>Security</designationCategory>
<damageMultipliers>
<li>
<damageDef>Bomb</damageDef>
<multiplier>0.66</multiplier>
</li>
<li>
<damageDef>Bomb_Secondary</damageDef>
<multiplier>0.66</multiplier>
</li>
<li>
<damageDef>Bullet</damageDef>
<multiplier>0.66</multiplier>
</li>
</damageMultipliers>
</ThingDef>

</Defs>

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Expand Up @@ -52,9 +52,6 @@
<!-- EN: neck -->
<Neck.label>颈</Neck.label>

<!-- EN: outside squishy -->
<OutsideSquishy.label>外溢粘液</OutsideSquishy.label>

<!-- EN: point -->
<Point.label>尖</Point.label>

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<!-- EN: A tiny ultra-tech warhead usually used by spacecraft or glitterworld war machines. Powered by a grain of antimatter, it creates a huge explosion and starts fires around the target. -->
<Antigrain.description>一种小型的超技术弹头,通常由宇宙飞船或闪耀世界使机器用,在一反物质的推动下,产生巨量高能伽玛射线,拥有巨大的湮灭性摧毁能力。</Antigrain.description>

<!-- EN: bioferrite -->
<Bioferrite.label>活铁</Bioferrite.label>
<!-- EN: An infusion of crystalline bioferrite attacks organic matter on a cellular level, disrupting regeneration and weakening tisue. -->
<Bioferrite.description>含有结晶活铁的浸渍物质能够在细胞层面攻击有机物,干扰再生并削弱组织。</Bioferrite.description>

<!-- EN: concentrated tibanna -->
<BlasterAP.label>浓缩提班纳</BlasterAP.label>
<!-- EN: Energy bolts created with tibanna gas. Causes neat punctures and burns that tend to carbonize and char. Low chance of wound infection. Spun to a higher pressure to create bolts with improved penetration, at the loss of wounding potential. -->
Expand All @@ -27,7 +32,7 @@
<BlasterStun.description>使用提班纳气体制造的低能量光矢,可以暂时使目标昏迷并丧失行动能力。</BlasterStun.description>

<!-- EN: charge -->
<Charged.label>普通电荷弹</Charged.label>
<Charged.label>电荷弹</Charged.label>
<!-- EN: The charged particle coating disrupts armor and tissue in equal measure. -->
<Charged.description>拥有电荷粒子涂层,对装甲目标和人体组织都有良好的破坏力。</Charged.description>

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Expand Up @@ -27,8 +27,10 @@

<!-- EN: nerve -->
<Nerve.label>神经毒素</Nerve.label>
<!-- EN: The project is coated with a potent biotoxin that leaves organic targets stuned and disoriented. -->
<!-- EN: The projectile is coated with a potent bioferrite-based biotoxin that stuns organic targets and disrupts regeneration. -->
<Nerve.description>该工程表面涂覆了一种强力的生物毒素,能够使有机体目标变得晕眩和迷失方向。</Nerve.description>
<!-- EN: nerve -->
<Nerve.labelShort>神经毒素</Nerve.labelShort>

<!-- EN: plasteel arrow -->
<PlasteelArrow.label>玻璃钢箭</PlasteelArrow.label>
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<!-- EN: 12 Gauge -->
<AmmoSet_12Gauge.label>12号径霰弹</AmmoSet_12Gauge.label>

<!-- EN: 12 Gauge -->
<AmmoSet_12Gauge_SB.label>12号径霰弹</AmmoSet_12Gauge_SB.label>

</LanguageData>

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@@ -1,9 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<!-- AmmoSet -->


<!-- EN: flamethrower fuel -->
<AmmoSet_Incinerator_Burst.label>火焰喷射器燃料</AmmoSet_Incinerator_Burst.label>



</LanguageData>
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@@ -1,9 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<!-- AmmoSet -->


<!-- EN: nerve spiker bolts -->
<AmmoSet_NerveSpikerBolt.label>麻痹毒刺</AmmoSet_NerveSpikerBolt.label>



</LanguageData>
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Expand Up @@ -4,6 +4,9 @@
<!-- EN: plasma canister -->
<AmmoSet_PlasmaCanister_Cannon.label>罐装等离子体</AmmoSet_PlasmaCanister_Cannon.label>

<!-- EN: plasma canister -->
<AmmoSet_PlasmaCanister_Destroyer.label>罐装等离子体</AmmoSet_PlasmaCanister_Destroyer.label>

<!-- EN: plasma canister -->
<AmmoSet_PlasmaCanister_Pistol.label>罐装等离子体</AmmoSet_PlasmaCanister_Pistol.label>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<!-- EN: bioferrite flame -->
<BioferriteFlame.label>活铁火焰</BioferriteFlame.label>
<!-- EN: {0} has burned to death. -->
<BioferriteFlame.deathMessage>{0}已被烧死。</BioferriteFlame.deathMessage>

<!-- EN: scratch -->
<DemolishScratch.label>划伤</DemolishScratch.label>
<!-- EN: {0} has been torn to death. -->
<DemolishScratch.deathMessage>{0}被撕裂了.</DemolishScratch.deathMessage>

<!-- EN: nerve -->
<NerveBioferrite.label>神经</NerveBioferrite.label>
<!-- EN: {0} has been killed by nerve shock. -->
<NerveBioferrite.deathMessage>{0}死于神经休克。</NerveBioferrite.deathMessage>

</LanguageData>
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<!-- EN: combat extended auto-turrets -->
<CE_AutoTurrets.label>战斗扩展自动炮塔</CE_AutoTurrets.label>

<!-- EN: combat extended blackpowder emplacements -->
<CE_BlackpowderEmplacements.label>战斗扩展黑火药炮台</CE_BlackpowderEmplacements.label>

<!-- EN: combat extended heavy manned turrets -->
<CE_HeavyMannedTurrets.label>战斗扩展重型手操炮塔</CE_HeavyMannedTurrets.label>

<!-- EN: combat extended medium manned turrets -->
<CE_MediumMannedTurrets.label>战斗扩展中型手操炮塔</CE_MediumMannedTurrets.label>

<!-- EN: combat extended modern manned turrets -->
<CE_ModernMannedTurrets.label>战斗扩展新式手操炮塔</CE_ModernMannedTurrets.label>

</LanguageData>
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>

<!-- EN: Bioferrite toxicity -->
<BioferriteToxicity.label>活铁毒气</BioferriteToxicity.label>
<!-- EN: Ravaged by the effects of bioferrite toxicity. -->
<BioferriteToxicity.description>受到活铁毒气的影响</BioferriteToxicity.description>
<!-- EN: minor -->
<BioferriteToxicity.stages.minor.label>较轻</BioferriteToxicity.stages.minor.label>
<!-- EN: moderate -->
<BioferriteToxicity.stages.moderate.label>中等</BioferriteToxicity.stages.moderate.label>
<!-- EN: major -->
<BioferriteToxicity.stages.major.label>较重</BioferriteToxicity.stages.major.label>
<!-- EN: severe -->
<BioferriteToxicity.stages.severe.label>严重</BioferriteToxicity.stages.severe.label>
<!-- EN: extreme -->
<BioferriteToxicity.stages.extreme.label>极重</BioferriteToxicity.stages.extreme.label>

</LanguageData>
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Expand Up @@ -4,21 +4,21 @@
<!-- EN: make .357 Magnum (AP) cartridge x500 -->
<MakeAmmo_357Magnum_AP.label>制作.357 马格南手枪弹 (穿甲弹) x500</MakeAmmo_357Magnum_AP.label>
<!-- EN: Craft 500 .357 Magnum (AP) cartridges. -->
<MakeAmmo_357Magnum_AP.description>制作500枚.357 马格南手枪弹 (穿甲弹)。</MakeAmmo_357Magnum_AP.description>
<MakeAmmo_357Magnum_AP.description>制作.357 马格南手枪弹 (穿甲弹) x500。</MakeAmmo_357Magnum_AP.description>
<!-- EN: Making .357 Magnum (AP) cartridges. -->
<MakeAmmo_357Magnum_AP.jobString>正在制作.357 马格南手枪弹 (穿甲弹)。</MakeAmmo_357Magnum_AP.jobString>

<!-- EN: make .357 Magnum (FMJ) cartridge x500 -->
<MakeAmmo_357Magnum_FMJ.label>制作.357 马格南手枪弹 (全金属被甲弹) x500</MakeAmmo_357Magnum_FMJ.label>
<!-- EN: Craft 500 .357 Magnum (FMJ) cartridges. -->
<MakeAmmo_357Magnum_FMJ.description>制作500枚.357 马格南手枪弹 (全金属被甲弹)。</MakeAmmo_357Magnum_FMJ.description>
<MakeAmmo_357Magnum_FMJ.description>制作.357 马格南手枪弹 (全金属被甲弹) x500。</MakeAmmo_357Magnum_FMJ.description>
<!-- EN: Making .357 Magnum (FMJ) cartridges. -->
<MakeAmmo_357Magnum_FMJ.jobString>正在制作.357 马格南手枪弹 (全金属被甲弹)。</MakeAmmo_357Magnum_FMJ.jobString>

<!-- EN: make .357 Magnum (HP) cartridge x500 -->
<MakeAmmo_357Magnum_HP.label>制作.357 马格南手枪弹 (空尖弹) x500</MakeAmmo_357Magnum_HP.label>
<!-- EN: Craft 500 .357 Magnum (HP) cartridges. -->
<MakeAmmo_357Magnum_HP.description>制作500枚.357 马格南手枪弹 (空尖弹)。</MakeAmmo_357Magnum_HP.description>
<MakeAmmo_357Magnum_HP.description>制作.357 马格南手枪弹 (空尖弹) x500。</MakeAmmo_357Magnum_HP.description>
<!-- EN: Making .357 Magnum (HP) cartridges. -->
<MakeAmmo_357Magnum_HP.jobString>正在制作.357 马格南手枪弹 (空尖弹)。</MakeAmmo_357Magnum_HP.jobString>

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6 changes: 3 additions & 3 deletions Languages/ChineseSimplified/DefInjected/RecipeDef/38ACP.xml
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Expand Up @@ -4,21 +4,21 @@
<!-- EN: make .38 ACP (AP) cartridge x500 -->
<MakeAmmo_38ACP_AP.label>制作.38 ACP手枪弹 (穿甲弹) x500</MakeAmmo_38ACP_AP.label>
<!-- EN: Craft 500 .38 ACP (AP) cartridges. -->
<MakeAmmo_38ACP_AP.description>制作500枚.38 ACP手枪弹 (穿甲弹)。</MakeAmmo_38ACP_AP.description>
<MakeAmmo_38ACP_AP.description>制作.38 ACP手枪弹 (穿甲弹) x500。</MakeAmmo_38ACP_AP.description>
<!-- EN: Making .38 ACP (AP) cartridges. -->
<MakeAmmo_38ACP_AP.jobString>正在制作.38 ACP手枪弹 (穿甲弹)。</MakeAmmo_38ACP_AP.jobString>

<!-- EN: make .38 ACP cartridge x500 -->
<MakeAmmo_38ACP_FMJ.label>制作.38 ACP手枪弹 (全金属被甲弹) x500</MakeAmmo_38ACP_FMJ.label>
<!-- EN: Craft 500 .38 ACP cartridges. -->
<MakeAmmo_38ACP_FMJ.description>制作500枚.38 ACP手枪弹 (全金属被甲弹)。</MakeAmmo_38ACP_FMJ.description>
<MakeAmmo_38ACP_FMJ.description>制作.38 ACP手枪弹 (全金属被甲弹) x500。</MakeAmmo_38ACP_FMJ.description>
<!-- EN: Making .38 ACP cartridges. -->
<MakeAmmo_38ACP_FMJ.jobString>正在制作.38 ACP手枪弹 (全金属被甲弹)。</MakeAmmo_38ACP_FMJ.jobString>

<!-- EN: make .38 ACP (HP) cartridge x500 -->
<MakeAmmo_38ACP_HP.label>制作.38 ACP手枪弹 (空尖弹) x500</MakeAmmo_38ACP_HP.label>
<!-- EN: Craft 500 .38 ACP (HP) cartridges. -->
<MakeAmmo_38ACP_HP.description>制作500枚.38 ACP手枪弹 (空尖弹)。</MakeAmmo_38ACP_HP.description>
<MakeAmmo_38ACP_HP.description>制作.38 ACP手枪弹 (空尖弹) x500。</MakeAmmo_38ACP_HP.description>
<!-- EN: Making .38 ACP (HP) cartridges. -->
<MakeAmmo_38ACP_HP.jobString>正在制作.38 ACP手枪弹 (空尖弹)。</MakeAmmo_38ACP_HP.jobString>

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<!-- EN: Making .45-70 Government cartridge (AP) cartridges. -->
<MakeAmmo_4570Gov_AP.jobString>正在制作.45-70 政府弹 (穿甲弹)。</MakeAmmo_4570Gov_AP.jobString>

<!-- EN: make .45-70 Government cartridge (FMJ) cartridge x400 -->
<!-- EN: make .45-70 Government cartridge (FMJ) cartridge x500 -->
<MakeAmmo_4570Gov_FMJ.label>制作.45-70 政府弹 (全金属被甲弹) x500</MakeAmmo_4570Gov_FMJ.label>
<!-- EN: Craft 500 .45-70 Government cartridge (FMJ) cartridges. -->
<MakeAmmo_4570Gov_FMJ.description>制作500枚.45-70 政府弹 (全金属被甲弹)。</MakeAmmo_4570Gov_FMJ.description>
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