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Merge pull request #3549 from CombatExtended-Continued/Patch-Fixes
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Some patch fixes/tweaks
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N7Huntsman authored Nov 14, 2024
2 parents 313abf0 + e8484e9 commit bf9106f
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Showing 5 changed files with 14 additions and 5 deletions.
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<effectWorking>Smelt</effectWorking>
<unfinishedThingDef>UnfinishedAmmo</unfinishedThingDef>
<workAmount>18000</workAmount>
<jobString>Making pila.</jobString>
<jobString>Making a giant javelin.</jobString>
<ingredients>
<li>
<filter>
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<techLevel>Medieval</techLevel>
<tradeNeverStack>true</tradeNeverStack>
<burnableByRecipe>true</burnableByRecipe>
<thingCategories>
<li>WeaponsRanged</li>
</thingCategories>
</value>
</Operation>

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<xpath>Defs/ThingDef[defName="VFEC_Javelin"]</xpath>
<value>
<techLevel>Neolithic</techLevel>
<thingCategories>
<li>WeaponsRanged</li>
</thingCategories>
</value>
</Operation>

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<xpath>Defs/ThingDef[defName="VFET_Throwspikes"]</xpath>
<value>
<techLevel>Neolithic</techLevel>
<thingCategories>
<li>WeaponsRanged</li>
</thingCategories>
</value>
</Operation>

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<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>VWEFT_Gun_RollingBlockRifle</defName>
<statBases>
<Mass>7.30</Mass>
<RangedWeapon_Cooldown>0.85</RangedWeapon_Cooldown>
<Mass>4.20</Mass>
<RangedWeapon_Cooldown>0.88</RangedWeapon_Cooldown>
<SightsEfficiency>2.15</SightsEfficiency>
<ShotSpread>0.01</ShotSpread>
<SwayFactor>1.73</SwayFactor>
<Bulk>12.80</Bulk>
</statBases>
<Properties>
<recoilAmount>2.0</recoilAmount>
<recoilAmount>2.3</recoilAmount>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_4570GovHR_FMJ</defaultProjectile>
<warmupTime>1.3</warmupTime>
<warmupTime>1.1</warmupTime>
<range>64</range>
<soundCast>Shot_SniperRifle</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
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