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Get rid of a bunch of commented out old implant stuff
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N7Huntsman committed Jun 26, 2024
1 parent 61c1f9b commit f074c96
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Expand Up @@ -105,328 +105,4 @@
</value>
</Operation>

<!-- <Operation Class="PatchOperationFindMod">
<mods>
<li>A Dog Said... Animal Prosthetics</li>
</mods>
<match Class="PatchOperationSequence">
<operations> -->

<!--=============== Non-ranged implants ====================-->

<!-- <li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_ProstheticTentacle"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>prosthetic tentacle</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>8</power>
<armorPenetrationBlunt>2.5</armorPenetrationBlunt>
<cooldownTime>1.8</cooldownTime>
</li>
</tools>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_BionicTentacle"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>bionic tentacle</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>20</power>
<armorPenetrationBlunt>3.5</armorPenetrationBlunt>
<cooldownTime>1.4</cooldownTime>
</li>
</tools>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_ProstheticBeak"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>prosthetic beak</label>
<capacities>
<li>Bite</li>
</capacities>
<power>8</power>
<armorPenetrationBlunt>2.5</armorPenetrationBlunt>
<armorPenetrationSharp>0.5</armorPenetrationSharp>
<cooldownTime>1.8</cooldownTime>
</li>
</tools>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_BionicBeak"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>bionic beak</label>
<capacities>
<li>Bite</li>
</capacities>
<power>20</power>
<armorPenetrationBlunt>3.5</armorPenetrationBlunt>
<armorPenetrationSharp>1.0</armorPenetrationSharp>
<cooldownTime>1.4</cooldownTime>
</li>
</tools>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_ProstheticShell"]/stages</xpath>
<value>
<stages>
<li>
<statOffsets>
<ArmorRating_Sharp>0.25</ArmorRating_Sharp>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Heat>0.025</ArmorRating_Heat>
</statOffsets>
</li>
</stages>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_BionicShell"]/stages</xpath>
<value>
<stages>
<li>
<statOffsets>
<ArmorRating_Sharp>0.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.0</ArmorRating_Blunt>
<ArmorRating_Heat>0.05</ArmorRating_Heat>
</statOffsets>
</li>
</stages>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AB_SimpleProstheticClaw"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>simple prosthetic claw</label>
<capacities>
<li>Cut</li>
</capacities>
<power>6</power>
<armorPenetrationBlunt>1.5</armorPenetrationBlunt>
<armorPenetrationSharp>0.3</armorPenetrationSharp>
<cooldownTime>1.8</cooldownTime>
</li>
</tools>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AB_BionicClaw"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>bionic claw</label>
<capacities>
<li>Cut</li>
</capacities>
<power>15</power>
<armorPenetrationBlunt>3.5</armorPenetrationBlunt>
<armorPenetrationSharp>0.7</armorPenetrationSharp>
<cooldownTime>1.4</cooldownTime>
</li>
</tools>
</value>
</li> -->

<!--=============== Ranged implants ====================-->

<!-- <li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_RangedSpinneretImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_Web</defaultProjectile>
<warmupTime>2</warmupTime>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<minRange>1</minRange>
<range>20</range>
<soundCast>AA_Throw</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>web</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_VenomousSpitterImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_PoisonBolt</defaultProjectile>
<warmupTime>1.6</warmupTime>
<burstShotCount>1</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<minRange>2.0</minRange>
<range>30</range>
<soundCast>AA_PoisonBolt</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>venomous spit</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_AcidicSpitterImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_AcidBolt</defaultProjectile>
<warmupTime>1.6</warmupTime>
<burstShotCount>1</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<minRange>2</minRange>
<range>20</range>
<soundCast>AA_PoisonBolt</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>acidic spit</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_BarbedQuillThrowerImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_Quill</defaultProjectile>
<warmupTime>2</warmupTime>
<burstShotCount>1</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<minRange>2</minRange>
<range>20</range>
<soundCast>AA_DartSound</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>barbed quills</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_QuadTeslaCannonImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_Plasma</defaultProjectile>
<warmupTime>4.0</warmupTime>
<burstShotCount>4</burstShotCount>
<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
<minRange>2</minRange>
<range>20</range>
<soundCast>AA_Plasma</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>quad tesla cannon</label>
<commonality>1</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_BioelectricOrganImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_ElectricBolt</defaultProjectile>
<warmupTime>2.6</warmupTime>
<burstShotCount>1</burstShotCount>
<range>15</range>
<soundCast>AA_ElectricBolt</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>electric bolt</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_LightFocusingLensImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_LaserBullet</defaultProjectile>
<warmupTime>3</warmupTime>
<burstShotCount>1</burstShotCount>
<minRange>1.0</minRange>
<range>10</range>
<soundCast>AA_LaserBullet</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>laser</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>Defs/HediffDef[defName="AA_HyperAcidicStomachImplant"]/comps/li[@Class="MVCF.Comps.HediffCompProperties_ExtendedVerbGiver"]/verbs</xpath>
<value>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>AA_AcidicVomit_CE</defaultProjectile>
<warmupTime>3.0</warmupTime>
<burstShotCount>1</burstShotCount>
<minRange>1</minRange>
<range>7</range>
<soundCast>AA_PoisonBolt</soundCast>
<muzzleFlashScale>0</muzzleFlashScale>
<label>acidic vomit</label>
<commonality>0.8</commonality>
</li>
</verbs>
</value>
</li>
</operations>
</match>
</Operation> -->

</Patch>

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