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Update Manipulator patch
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SaltyKarl committed Jun 27, 2024
1 parent f130edf commit f2d0d59
Showing 1 changed file with 132 additions and 1 deletion.
Original file line number Diff line number Diff line change
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<Patch>
<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Matter_Manipulator_Archotech" or
defName="Matter_Manipulator_Standard" or
defName="Matter_Manipulator_Standard"or
defName="Matter_Manipulator_Ultra" or
defName="Matter_Manipulator_Prototype"]/tools </xpath>
<value>
<tools>
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</tools>
</value>
</Operation>

<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>Matter_Manipulator_Archotech</defName>
<statBases>
<Mass>2</Mass>
<Bulk>2.15</Bulk>
<SwayFactor>1.00</SwayFactor>
<ShotSpread>0.15</ShotSpread>
<SightsEfficiency>1.5</SightsEfficiency>
<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
</statBases>
<Properties>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>True</hasStandardCommand>
<defaultProjectile>Bullet_PlasmaCellRifle</defaultProjectile>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
<warmupTime>0.5</warmupTime>
<range>15</range>
<soundCast>VFE_PlasmaShot_Cutter</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>
<AmmoUser>
<magazineSize>65</magazineSize>
<reloadTime>4</reloadTime>
<ammoSet>Ammo_PlasmaCellRifle</ammoSet>
</AmmoUser>
<FireModes>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>
</Operation>

<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>Matter_Manipulator_Ultra</defName>
<statBases>
<Mass>2</Mass>
<Bulk>2.15</Bulk>
<SwayFactor>1.00</SwayFactor>
<ShotSpread>0.15</ShotSpread>
<SightsEfficiency>1.00</SightsEfficiency>
<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
</statBases>
<Properties>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>True</hasStandardCommand>
<defaultProjectile>Bullet_PlasmaCellPistol</defaultProjectile>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
<warmupTime>0.5</warmupTime>
<range>15</range>
<soundCast>VFE_PlasmaShot_Cutter</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>
<AmmoUser>
<magazineSize>45</magazineSize>
<reloadTime>4</reloadTime>
<ammoSet>AmmoSet_PlasmaCellPistol</ammoSet>
</AmmoUser>
<FireModes>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>
</Operation>

<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>Matter_Manipulator_Standard</defName>
<statBases>
<Mass>2</Mass>
<Bulk>2.15</Bulk>
<SwayFactor>1.00</SwayFactor>
<ShotSpread>0.15</ShotSpread>
<SightsEfficiency>1.00</SightsEfficiency>
<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
</statBases>
<Properties>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>True</hasStandardCommand>
<defaultProjectile>Bullet_PlasmaCellPistol</defaultProjectile>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
<warmupTime>0.5</warmupTime>
<range>15</range>
<soundCast>VFE_PlasmaShot_Cutter</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>
<AmmoUser>
<magazineSize>30</magazineSize>
<reloadTime>4</reloadTime>
<ammoSet>AmmoSet_PlasmaCellPistol</ammoSet>
</AmmoUser>
<FireModes>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>
</Operation>

<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>Matter_Manipulator_Prototype</defName>
<statBases>
<Mass>2</Mass>
<Bulk>2.15</Bulk>
<SwayFactor>1.00</SwayFactor>
<ShotSpread>0.15</ShotSpread>
<SightsEfficiency>1.00</SightsEfficiency>
<RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown>
</statBases>
<Properties>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>True</hasStandardCommand>
<defaultProjectile>Bullet_PlasmaCellPistol</defaultProjectile>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
<warmupTime>0.5</warmupTime>
<range>15</range>
<soundCast>VFE_PlasmaShot_Cutter</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>
<AmmoUser>
<magazineSize>15</magazineSize>
<reloadTime>4</reloadTime>
<ammoSet>AmmoSet_PlasmaCellPistol</ammoSet>
</AmmoUser>
<FireModes>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>
</Operation>


</Patch>

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