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Remove a bunch of whitespace in MakeGunCECompat
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N7Huntsman committed Nov 15, 2024
1 parent a7fcb32 commit fe33ea5
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Showing 8 changed files with 0 additions and 81 deletions.
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Expand Up @@ -73,7 +73,6 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<AmmoUser>
<magazineSize>240</magazineSize>
<reloadTime>7.8</reloadTime>
Expand Down Expand Up @@ -110,7 +109,6 @@
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>

<AmmoUser>
<magazineSize>200</magazineSize>
<reloadTime>7.8</reloadTime>
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Expand Up @@ -185,7 +185,6 @@
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>

<AmmoUser>
<magazineSize>18</magazineSize>
<reloadTime>4</reloadTime>
Expand Down Expand Up @@ -223,7 +222,6 @@
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>

<AmmoUser>
<magazineSize>30</magazineSize>
<reloadTime>4</reloadTime>
Expand Down Expand Up @@ -261,7 +259,6 @@
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>

<AmmoUser>
<magazineSize>30</magazineSize>
<reloadTime>4</reloadTime>
Expand Down Expand Up @@ -307,7 +304,6 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<AmmoUser>
<magazineSize>120</magazineSize>
<reloadTime>7.8</reloadTime>
Expand Down Expand Up @@ -344,7 +340,6 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<AmmoUser>
<magazineSize>6</magazineSize>
<reloadTime>4</reloadTime>
Expand Down Expand Up @@ -384,7 +379,6 @@
</targetParams>
<recoilPattern>Mounted</recoilPattern>
</Properties>

<AmmoUser>
<magazineSize>100</magazineSize>
<reloadTime>7.8</reloadTime>
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Expand Up @@ -115,9 +115,7 @@
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>SuppressFire</aiAimMode>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

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Expand Up @@ -181,14 +181,11 @@
</targetParams>
<muzzleFlashScale>9</muzzleFlashScale>
</Properties>

<FireModes>
<aiAimMode>AimedShot</aiAimMode>
<noSingleShot>true</noSingleShot>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

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18 changes: 0 additions & 18 deletions ModPatches/LF Red Dawn/Patches/LF Red Dawn/RD_Launchers.xml
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Expand Up @@ -36,15 +36,12 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
<noSnapshot>true</noSnapshot>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -83,15 +80,12 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
<noSnapshot>true</noSnapshot>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -130,15 +124,12 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
<noSnapshot>true</noSnapshot>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -177,15 +168,12 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
<noSnapshot>true</noSnapshot>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -234,9 +222,7 @@
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -285,9 +271,7 @@
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

Expand Down Expand Up @@ -337,9 +321,7 @@
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>

<!-- No additional CE weaponTags needed -->

<AllowWithRunAndGun>false</AllowWithRunAndGun>
</Operation>

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Expand Up @@ -138,7 +138,6 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
Expand Down Expand Up @@ -236,7 +235,6 @@
<canTargetLocations>true</canTargetLocations>
</targetParams>
</Properties>

<FireModes>
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>AimedShot</aiAimMode>
Expand Down
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