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Fix bipodded weapons causing pawns to drop carried pawns #2942

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merged 1 commit into from
Jan 14, 2024

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Thorbane
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Changes

  • Automatic bipod setup will no longer trigger if the pawn is carrying another pawn, preventing them from dropping them every time they stop moving.

Alternatives

  • Manually put away weapons whenever you need a pawn to carry someone.

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • Playtested a colony (hour)

@Thorbane Thorbane marked this pull request as ready for review January 11, 2024 03:12
@Thorbane Thorbane requested review from a team as code owners January 11, 2024 03:12
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-7483766156.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Jan 11, 2024
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@N7Huntsman N7Huntsman left a comment

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Works in testing.

@N7Huntsman N7Huntsman merged commit ffc3bf1 into Development Jan 14, 2024
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@N7Huntsman N7Huntsman deleted the bipodDoesntDropPawn branch January 14, 2024 07:00
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3 participants