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Laser damage type #2959

Merged
merged 2 commits into from
Mar 11, 2024
Merged

Laser damage type #2959

merged 2 commits into from
Mar 11, 2024

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SerinaCE
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@SerinaCE SerinaCE commented Jan 20, 2024

Added new laser damageDef, applies burn damage while properly checking against sharp armor, applied to relevant projectiles in patches.

Reasoning:
it was stupid. most of the laser projectiles had assinged sharp penetration values which wouldn't have been put there if patcher didn't want them to get used.
Current setup with burn damagedef on most is literally broken OP.

Testing:
tested new damage def ingame, was working as it should

separate laser damage def that applies burn damage and checks against sharp armor
@SerinaCE SerinaCE marked this pull request as ready for review January 20, 2024 17:20
@SerinaCE SerinaCE requested review from a team as code owners January 20, 2024 17:20
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-7595794099.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Jan 20, 2024
Thorbane
Thorbane previously approved these changes Jan 29, 2024
@perkinslr perkinslr marked this pull request as draft January 29, 2024 06:22
@N7Huntsman N7Huntsman dismissed Thorbane’s stale review January 29, 2024 06:43

Accidentally reviewed wrong PR.

@SerinaCE SerinaCE requested review from perkinslr and removed request for perkinslr March 11, 2024 20:23
@SerinaCE SerinaCE marked this pull request as ready for review March 11, 2024 20:25
@SerinaCE SerinaCE requested a review from Thorbane March 11, 2024 20:26
@N7Huntsman N7Huntsman merged commit d2d1834 into Development Mar 11, 2024
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@N7Huntsman N7Huntsman deleted the Laser-damage-type branch March 11, 2024 21:43
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3 participants