Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Anomaly ammo textures #3203

Merged
merged 4 commits into from
Jun 23, 2024
Merged

Anomaly ammo textures #3203

merged 4 commits into from
Jun 23, 2024

Conversation

Keshash
Copy link
Contributor

@Keshash Keshash commented Jun 22, 2024

Additions

Describe new functionality added by your code, e.g.

  • Adds textures for bioferrite Flamethrower ammo and deadlife mortar shells (stack, projectile and landed)

Changes

  • Needs patching for texture paths of deadlife shells ammo, projectile and deadlife landed projectile thingdef

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long)

@Keshash Keshash requested review from a team as code owners June 22, 2024 12:15
Copy link

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9625376770.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Jun 22, 2024
Copy link

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9636322368.zip

Copy link

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9636687007.zip

Copy link

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9636762567.zip

Copy link
Contributor

@N7Huntsman N7Huntsman left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

  • Patched in the new texture for the landed shell.
  • Implemented the deadlife mortar shell.
  • Tweaked the Deadlife ammo category defName.
  • Set/adjusted the shellingProp damage of some the Deadlife, smoke, and tox shells.
  • Adjusted the bioferrite cost and market value of the deadlife shell.

@N7Huntsman N7Huntsman merged commit b3881f4 into Development Jun 23, 2024
2 checks passed
@N7Huntsman N7Huntsman deleted the AnomalyAmmoTextures branch June 23, 2024 22:13
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Download in Comments This PR has a zipfile download available.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants