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Armor durability apply damage fix for non-health damaging or non external violence damage #3366

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Aug 24, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -164,7 +164,7 @@ public override string CompInspectStringExtra()
public override void PostPreApplyDamage(ref DamageInfo dinfo, out bool absorbed)
{
base.PostPreApplyDamage(ref dinfo, out absorbed);
if (curDurability > 0)
if (curDurability > 0 && dinfo.Def.harmsHealth && dinfo.Def.ExternalViolenceFor(parent))
{
curDurability -= dinfo.Amount;
if (curDurability < 0)
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