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Projectile secondary damage decoupling #3387

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SamaelGray
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Changes

  • Decoupled AP-I and APHE's secondary damage from velocity, it's only based on projectile mass.

References

Reasoning

  • Logic.

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors

@SamaelGray SamaelGray requested review from a team as code owners September 2, 2024 08:35
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github-actions bot commented Sep 2, 2024

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-10663711155.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Sep 2, 2024
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github-actions bot commented Sep 9, 2024

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-10766998444.zip

@N7Huntsman N7Huntsman merged commit 4738d82 into CombatExtended-Continued:Development Sep 9, 2024
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@SamaelGray SamaelGray deleted the SamaelGray-SecondaryDamageThings branch September 9, 2024 05:46
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2 participants