Consistently apply shot height adjustment #3516
Draft
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Changes
0f52a9f introduced a system to adjust the shot height dynamically to compensate for the case where the target is partially obscured by cover or is tall enough for its center of mass to be higher than the shot height. However, this is currently applied only inconsistently: while all projectiles take it into account for shot line checks, only instant (IE: laser) weapons actually apply it to the projectile being fired.
Fix it by making the height and angle adjustments part of ShiftVecReport and using them as needed.
Testing
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